Jones in the Fast Lane is a life simulation game developed and published by Sierra Entertainment in 1990. The objective of the game is to attain certain amounts of money, happiness, status, and education. The exact amounts needed are defined by the player(s) when the game begins. The game's name and goals are a play on the concept of keeping up with the Joneses. As of 2006, the game was unofficially ported to Adobe Flash.
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Weird life simulator type game that's essentially just a computerised version of a board game, where you have to attain as much money, education, happiness and a good job before the other player does. It's rudimentary but what kind of makes this game is the satirical aspects of it, and how it takes the everlasting piss out of this early 1990s capitalist hellscape - where everything is drawn with these massive (but distant) caricatures, and just this whole idea of living for work and status and nothing else. There's also an unfairness here that might make you frustrated (like with how you can fail because you get arbitrarily robbed for no reason, or just the massively unstable fluctuations in how the economy runs in this game) - but also I think the frustrating aspects of it are kind of hilarious.