Bio
Gamer dudes, dudettes. When it comes to keeping your gamer gear in peak performance, oh the games people play - I tell ya. Really.

A lot of you game assassins seem to think that skill alone is going to get you into the victory lane, as you go leaping from level to level, room to room, and world to world, with little or no effort.

Oh, Planet Rangers. You want to know a dirty little secret. Ya-huh. Do ya, do ya?

(I started a Backloggd account)
Personal Ratings
1★
5★

Badges


Adored

Gained 300+ total review likes

Shreked

Found the secret ogre page

Gone Gold

Received 5+ likes on a review while featured on the front page

Best Friends

Become mutual friends with at least 3 others

Well Written

Gained 10+ likes on a single review

Popular

Gained 15+ followers

Donor

Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years

Loved

Gained 100+ total review likes

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Deus Ex
Deus Ex
Thief: The Dark Project
Thief: The Dark Project
Thief II: The Metal Age
Thief II: The Metal Age
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Snake Eater
Fallout: New Vegas
Fallout: New Vegas

468

Total Games Played

004

Played in 2024

000

Games Backloggd


Recently Played See More

Postal 2: Paradise Lost
Postal 2: Paradise Lost

Apr 27

Postal
Postal

Apr 25

Eviternity
Eviternity

Feb 11

Slayers X: Terminal Aftermath - Vengance of the Slayer
Slayers X: Terminal Aftermath - Vengance of the Slayer

Jan 09

Sigil II
Sigil II

Dec 26

Recently Reviewed See More

Honestly didn't know how much I needed this game and it's just kind of wild how gonzo it all is and just how it's so offensive to the point where it eclipses offensiveness and becomes more like something out a surreal nightmare or something. Really admire how this game is always so inventive with its level design and scenarios even though it also definitely does have a feeling to it like the rest of it is just stitched together with scotch tape but it's utterly compelling all the way through. See I think these games are just something that appeal to the misanthrope in all of us and there's a genuine sense of catharsis that I get from playing this and what's more is that it is genuinely funny. I dunno, but something about a game featuring Al-Qaeda becoming a hippie movement or the insistence this game has on integrating Uwe Boll's Postal movie as part of its narrative and again, just how surreal it all really is, definitely sticks out to me.

Smart thing that this game does is how it simultaneously appeals to the woke and anti-woke crowds, with a really good example being about how Milo Yiannopoulos is featured in this as the owner of a gay bar that you have to ruin karaoke night in. Now either you find him affable or charming or you find him obnoxious as all hell, but good news with the latter one, you can also murder him, dismember his corpse, set him on fire and then urinate all over his remains, if you wanted to. I marvel at how inventive and interactive these games are, to be honest. Nothing else like them.

More a mood piece than a functional video game and just a really strange example of something with such repetitive shooting gameplay yet the atmosphere and the storytelling and just the sort of feelings conveyed with it definitely compelled me. What's so interesting is how staggeringly different this is from Postal 2 both in terms of their interactivity (this is literally just shoot people to complete the level.) and also in terms of their tones where this one favours way more of this dark, angsty tone and seems to favour psychological horror above black comedy. This game's relationship with horror is the same as Postal 2's relationship with black comedy is and vice versa - like this starts off with Se7en esque title sequences and noisy industrial music just exuding dread. Some of the Postal Dude's quips and some parts of the game definitely do have understated dark humour behind it but unlike Postal 2 - it's not like the overwhelming element of it. That said, god, both games are just not at all subtle with their storytelling and I guess also notable is how the September 11th attacks happened in between the two games and this one just seems more focused on the psychology behind a spree killer and the inexplicable nature of it. Who knows what makes people tick?

Also definitely is elements of this game that feel edgy for the sake of edginess and it's also definitely a game that's very short and minimalist and will probably take you about three hours tops to complete. I dunno but this was kind of a weird stress relief game for me. Nothing relieves stress more than a game where you just gun down a bunch of people for the sake of it. Oh, also the fire mechanics in this are kind of fun but nowhere near as fun as Postal 2's fire mechanics. Also you can't urinate in this game but you can definitely still kill yourself. Oh how times change.

Uh yeah. Did anyone know this game existed without just logically deducing it from Postal 2? Possibly.

Damn, this is just immense and endlessly creative and honestly it's the type of thing that really expands on Doom while turning it into its own thing entirely, and I just loved all the environments and level design in this. When I mean immense I mean IMMENSE, and god there's something about the way this map plays with DOOM's terrain where so many of the individual levels are just so distinctive in their own right. I mean it's also a heavily collaborative effort but it really does seem to work so well even if fundamentally this game is just "kill monsters, collect three keys." and so forth. There's levels in this that took me literally DAYS to finish with just how huge they were and it's also weird how like they're just in the middle of the game and then the next level afterwards would be completed within a few minutes. Also just the way that this plays with hidden areas and Doom's puzzle solving mechanics were certainly interesting, just with how intuitive it is. There's a whole bunch of times where I flipped a switch, an entirely new areas opened up where I killed hundreds of imps with my chaingun and BFG and what proved to be the deadliest weapon of all in this game... monster infighting, which is just yeah, you know.

This was really good though. Doom's gameplay has that nice combination of simple yet intuitive crossed with graphic violence that gives it such a rhythmic quality to it and yeah, I played this a lot and found it weirdly relaxing. That, and I liked how each of the episodes in this felt so distinctive from each other in terms of their settings and oddly it gave it kind of an abstract storytelling vibe to it. One thing I will say is like before this game is IMMENSE, like it's huge. It's weird when like one of the main things I may or may not have against it is that it's overwhelming but my god, you know. Definitely a must play for Doom fans.