Jurassic Park

Jurassic Park

released on Aug 26, 1993

Jurassic Park

released on Aug 26, 1993

Jurassic Park is a SEGA Genesis/Mega Drive game based on the first movie. The game was playable as either Dr. Alan Grant or a Velociraptor (presumably the The Big One). Grant is the default character but can be changed using the 'Player' option on the game's main menu to swich to the raptor.


Also in series

Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park
Jurassic Park

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A good-looking adaptation whose level design becomes incredible counter-intuitive towards the middle of the game when you reach the pump station. The game's not too hard outside of those couple of stages right in the middle there.

I was fascinated by this game mainly because of being able to play as either Dr. Grant or a freakin' velociraptor. Always preferred to play as the raptor, but remember being very confused by the level design. Still have fond memories of it

Such a great presentation wasted on this thing.

The frame rate is sadly JP Genesis' worst enemy. It's still fun to pick up and play once in a while though as the gameplay itself is still fun. The art direction and soundtrack is awesome as well.

Jurassic Park for the Genesis plays like a sped up Flashback, or you can play as a raptor if you want. It's unreal how large and how fast Grant's leaps across the screen are, but each level is finished in minutes. There's the huge issue of just not being able to see what's below you or in front of you sometimes, and it is much harder to learn what feels like a layout of a Sonic level at points, but it is certainly doable.

Your reward will be a cool T-Rex head popping out of the background and a boss battle against two raptors where you are not actually able to hurt the raptors, and are supposed to hit the two pedestals holding up the dino skeletons. Bizarre choice for a game where half the time I would rocket some dilophosaurus in the face.

Raptor is just Sonic. He jumps across the length of what feels like two screens. The screen literally cannot keep up with you half the time. Then they put you in the shitty tight canals. Like why? The final boss isn't against Grant either, it's against ONE of the stones from a specific angle.

Bizarre game, but pretty inoffensive and forgettable. I'm sure there will be people who will get a lot less and some who will get a tiny bit more out of it though.

lindos graficos muy pero muy difícil pensar que me hacia enojar mucho por su dificulta pero le puse horas y lo termine