Kirby Air Ride is a 2003 racing game video game developed by HAL Laboratory and published by Nintendo for the Nintendo GameCube video game console. The game has the players and computer-controlled racers ride on Air Ride Machines. The game supports up to four players, and was the first GameCube title to support LAN play using broadband adapters and up to four GameCube systems. Players take control of Kirby or any of his multicolored counterparts to compete in races or other minigames. The game consists of three different game modes: Air Ride, Top Ride, and City Trial.
Also in series
Reviews View More
Kirby Air Ride offers a breezy, unconventional twist on the racing genre. With its emphasis on automatic acceleration and simplified controls, the focus shifts to maneuvering and copying enemy abilities for a frantic and fun-filled experience. While its limited single-player content and lack of in-depth mechanics hamper its longevity, Kirby Air Ride excels as a pick-up-and-play multiplayer game, perfect for casual gatherings with its unique mix of racing and chaotic power-up battles.
This game might as well only have one mode. The normal and top-down races are fine, but get old very quick, since it doesn't have the mechanical depth of other racers that keeps you coming back. On the other hand, City Mode is one of the greatest ideas on the GameCube and I could easily play it for hours without getting bored.