A Touhou game with Castlevania-esque elements.
Also in series
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The visuals and soundtrack are great, but the gameplay is... pretty bad to say the least. There's a combination of everything being too fast and too large at the same time, the movement feels like an awkward middle ground between classic castlevania and igavania movement, and there's basically no feedback on hitting enemies and getting hit by enemies.
Just pretend that this game doesn't exist and play the sequel instead, which fixes all the issues I mentioned and more.
Just pretend that this game doesn't exist and play the sequel instead, which fixes all the issues I mentioned and more.
El mejor ejemplo de cómo, aportando un pequeño giro a la fórmula castlevania, se puede conseguir algo fresco a la vez que familiar. Y lo cierto es que los bullet hells no están tan lejos de los Cv como puedan parecer. Al final estos últimos siempre han ido de esquivar proyectiles con trayectorias extrañas al tiempo que atacas en horizontal.