L.A. Noire: The VR Case Files

L.A. Noire: The VR Case Files

released on Dec 15, 2017

L.A. Noire: The VR Case Files

released on Dec 15, 2017

L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from L.A. Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.


Released on

Genres


More Info on IGDB


Reviews View More

Playing this on PSVR was a mistake, the controls are not meant for it. Using a flamethrower/running people over was awesome though

6.1/10

Absolutely unplayable on PSVR. Controls are wonky and clues prompts won't trigger even by bumping your head on them. The cases are not even interesting, you just find clues (when they are not bugged) and try interrogations until you get them right.

Had amazing physics for interact-able objects (a bowling ball rolled realistically!, felt more impactful in vr since you were there at the crime scene instead of far away in the third person perspective. The interview process is still kinda weird and irritating as you try to determine what the game wants you to answer even though you know the evidence that is damning but can’t use it at that moment. Looking at cole in the mirror is hilarious and interacting with the world in vr lends itself to many funny moments. The combat gameplay was very wonky. Its terrible tracking for the ps move wands resulted in my suicide with an ak47. Felt so cool to see the ending in 1st person. They really needed to have the whole game in vr because the story flew over my head having not playing it in a decade.

A solid title well worth of inclusion in your VR game library.

The VR Case Files gives a great glimpse of how it'd feel to play the classic open world detective adventure in virtual reality. That said, don't go into this expecting to the full L.A. Noire experience. The VR version features only a small fraction (7 cases) compared to its original outing on home consoles (26 cases in the Complete Edition and Remaster, 21 in the original release). This becomes painfully obvious on the latter half of the game. The first couple missions are fairly standalone so you don't feel like you're missing out on the story but as soon as you get to the Homicide desk case, you start hearing references to past cases you never get to play in this version. This issue is at its worst once you hit the last case. You switch to playing an entirely different character that never gets properly introduced in The VR Case Files and the player is left completely out of loop as to what has happened to the main character since you last saw him.

Gameplay is varied with missions being faithfully re-created in a VR setting. You even get the whole city to explore by car, though there is even less of a reason to do so here than in the original game. VR Case Files feature some neat additions such a racing mini-game and office space to fool around in.

While most features work as intended, aiming with guns can be a chore. I think it's due to your character's hands being angled by default (you can see it in the office mirror). I managed to get quite proficient at aligning semi-automatic pistol's iron sights to get those gratifying headshots but longer weapons such as rifle never felt natural or reliable to use. The aiming system becomes even more cumbersome when you're trying to use the cover system with hands often clipping into your body if you're too close to the cover.

While not a perfect title by any means, it provides great value for a VR title and plenty of things to do. That said, due to the reasons explained in the second paragraph, it feels more like a side-piece or a novelty to the veterans of L.A. Noire rather than a full fledged title for everyone.

i love being detective phelps, badge 1247

Very fun, surprisingly not headache inducing (YOU CAN DRIVE A CAR IN VR!)