Marvel's Midnight Suns: Legendary Edition

Marvel's Midnight Suns: Legendary Edition

released on Dec 02, 2022

Marvel's Midnight Suns: Legendary Edition

released on Dec 02, 2022

Extend your adventure with the Marvel’s Midnight Suns Legendary Edition, including the Marvel’s Midnight Suns base game, the Marvel's Midnight Suns Season Pass, and 23 premium skins!


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Version

Legendary Edition


More Info on IGDB


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I think a lot of people faced the same issue... marketing was odd. I delay buying it because I thought I will be requested to buy cards or costumes and that some part of the game will be unavailable for a solo player.

I ended up buying it on a steam sale, and it was a great experience. At the beginning the team interaction was cringe, I felt like it was dumb, but ended up having a lot of fun making friends with Magik, Nico and Blade.

At the end it took me lot of time, probably I did not understood the dynamic at first and wasted a lot of friendship points, but the ending was good and now I feel pity that no sequel is on the making.

Turn based strategy in the best way possible. The dev team did their comic book research and it shows! From the extensive over world to making your own comic book covers with Blade, Spider-Man and Deadpool. I loved this game. I can only hope they make a sequel.

Such a well-crafted game that really grew on me! You can tell this was a passion project and I'm glad it turned out the way it did. From Combat to character interaction, all elements intertwined perfectly and kept me happily engaged over the course of about 80 hours, DLC included.

Shame it apparently didn't sell well, because this would deserve to be built upon.

It's confused about what it wants to be, both the social and exploration part feel like different games and are pretty weak, but when it comes to the strategy part it becomes a great game.

I really wanted to like this game. However, even heavily discounted, I felt like it's not worth the price tag.
- extremely dialogue heavy. 1 hour of playtime was about 20% gameplay.
- the dialogue is incredibly cringey. Compared to a game like GOTG, which somehow managed to nail the tone of the characters while still being distinctly different from the movies, and this felt like "We have MCU at home"
- there are so many long drawn out spell animations. No way to fast forward or skip. It gets repetitive and old fast. Imagine playing Slay the Spire but you have to watch a 20 second animation every time you play a card.
- The cutscenes can be skipped, but there are just so many, and it really could just as easily be dialogue so you could read and skip.

The whole game just feels padded with so much unecessary stuff that doesn't respect your time.
The gameplay might even be fun, I liked XCOM, but there's just so much that gets in the way of you experiencing it that the game feels like it doesn't want you to play it as much as it wants you to watch it.

If you can get past all this stuff, you may like it a lot if you are a turn based tactical fan. But this was a pretty big swing and a miss for me.

Also, Denuvo can take a hike.

Using this title to rate the DLC in the Legendary Edition of the game.

Loved the new characters even though I didnt use Morbius or Deadpool much. Loved the new enemy types and all the extra variety it adds to the game. Didn't like fighting Dracula 4 fucking times. It was fine once but I was over it by the 2nd time. Everything else was great.