Master of the Monster Lair

Master of the Monster Lair

released on Nov 21, 2008
by Atlus

,

GAE

Master of the Monster Lair

released on Nov 21, 2008
by Atlus

,

GAE


Released on

Genres


More Info on IGDB


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This game pissed me off to no end as a kid because I remember having that apple viper thing spawn and I thought it was a boss and I couldn't figure out how you were supposed to beat it cuz it had like 99 HP and I had like, 10 or 20 and each of my moves only did like 1 damage to it. I never got past that point so I don't know if you unlock more floors or space after you defeat the one that spawns in the top corner or something else... I don't remember the gameplay loop being very fun but that was probably also me being a small child. Maybe I will replay someday...

Very underrated game, very obviously a low budget title, but no less fun for it.
Building the dungeon, killing the monsters in it, and coming back for a meal at home is a great cycle, and with there not being any game overs (if you lose a fight you just go back to the entrance) you won't waste any time as you'll always be improving in some way, especially once you get both party members. A shame not many people know it.

Game this game as a little bit of a experiment, but it was a struggle to hold my attention, however, I did love the idea that you create the dungeon to attract monsters and then slay them.

I will certainly give this game a try at a later date, but it really was quite fun and a little bit slow in a RPG kind of way.

Gameplay + Stream

Poured hours into this game as a kid on my ds. Was pretty fun from what I remember.