Mercenary Kings

Mercenary Kings

released on Mar 25, 2014

Mercenary Kings

released on Mar 25, 2014

In this frantic 2D action game, you are part of the Mercenary Kings, the most skilled team of warriors-for-hire on Earth, but when your comrades have fallen and the fearsome forces of CLAW have seized an island-wide top secret Laboratory Base, you must do what it takes to stop them. But you're not going in unprepared! Your back-up is made of a crew of rogue geniuses and experts of their field! Able to craft & customize guns'n'blades or upgrading body armor, you've never been this ready to join the fight. Whether its solo or with friends, move out, cut down CLAW and save the world!


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Un ersatz de très bonne qualité de Metal Slug. A faire pour les fan du genre.

Cute art, played for a couple hours when it was one of the 3 PS4 games I had near launch.
Contra: The Shlooter might be someone elses speed more than mine. The "numbers get bigger" needle kept me going for a couple hours. But not enough to ever finish it.

I bought the 4Pack expecting this to be like a Metal Slug/Contra game. Just run to the right, shoot the bad guys, dodge bullets, and all that. Have fun with my friends a kill some time with fun arcadey action.

What we got is a repetitive grindy game about doing the same boring map to find some stupid crafting materials for some dumb shit we don't care about. I'll admit it's my fault i didn't really check what this game was about, but it doesn't change the fact that all 4 of us fucking hated it.

I did not care for this one at all. I think it's basically a Contra game? I've never really played Contra - so that might have something to do with it.

Few things were more baffling to me than the hype this game managed to garner, despite looking like a boring collect-a-thon with slow gameplay and tedious enemies to shoot from the very beginning. From what I recall, people were convinced this was going to be some Metal Slug successor because of the art style, and they didn't pay attention when the devs involved cited SPECIFICALLY the Metal Slug games on Neo Geo Pocket, which were less run-n-gun and had more emphasis on exploring.

Regardless, this game is worse than those. It doesn't help that I really don't like Paul Robertson's art, which I find the be nothing if not obnoxious. The game functions perfectly fine, but I still have a hard time thinking of anything remotely enjoyable about this. From what I see, though, that initial hype was long forgotten and a lot of folks see it for the mostly-miserable experience that it truly is.

Shit sucks lol