Mercury Meltdown Revolution

Mercury Meltdown Revolution

released on Jun 08, 2007

Mercury Meltdown Revolution

released on Jun 08, 2007

A port of Mercury Meltdown

Mercury Meltdown Revolution is a brain-teasing puzzle game that challenges players to immerse themselves in a colorful world of sci-fi machines, crazy characters, and bubbling test tubes. Using the Wii Remote, players guide a liquid mercury 'blob' around traps, door switches, spikes, moving floors, and other hazardous elements in order to complete the level.


Also in series

Mercury Hg
Mercury Hg
Mercury Meltdown
Mercury Meltdown
Archer Maclean's Mercury
Archer Maclean's Mercury

Released on

Genres


More Info on IGDB


Reviews View More

this game feels like how laminated paper sounds

Played a long time ago. I remember liking it a lot as a kid, I'm pretty sure I cleared the whole game more than once. I liked how the levels progressed and changed throughout the game. Color mixing mechanic is novel.

It was held back by motion controls, however. More often than not, failure felt outside of my control. Might have just been a skill issue--I was like eight, alright?

A weird game to bring to the Wii, but the controls just feel right. It's a great use of the gyroscope in the Wii remote and the soundtrack is pretty good for a "ball rolling" game on the Wii.

I think that the only thing holding this game back is the color feature, it's a sort of janky feature that is only to help the level designers pump out levels a little quicker. If they'd have taken their time and designed each level without the buffer of a "color changer" then I think this game could easily be a 4 / 4.5 star game.

Some levels don't make use of the color changers and coincidentally those are also my favorite levels, I might come back and finish this game eventually but the further in you get the more they wanted to use the color changing and it got kind of old.

This game had no business being as good as it was fun for being a budget title (some would even call this shovelware).

The game takes advantage of the Wii remote gyroscope sensors and makes great use of them providing physic based levels filled with puzzles, traps, switches, etc. You use the wiimote to tilt the controller and move the mercury blob around the levels which become harder as you progress and require more and more precision. New gameplay features such as changing colors to perform different actions are unlocked as you progress through the levels, therefore adding more variety and replay value.

For the price of admission back in the day, this was definitely what some people would call a 'hidden gem' and worth adding to any Wii collection due to the easy pick-up and play nature of the game (but hard to master later on).

YEAAAAA UUHHH disc scratching COME ON!!!

One of the best hidden gems I've had the fortune of finding