Meteorfall: Journey

Meteorfall: Journey

released on Jan 24, 2018

Meteorfall: Journey

released on Jan 24, 2018

Meteorfall is a deck-building roguelike. You'll choose your class from one of four unique adventurers, and then set out with a deck consisting of some basic attack cards. During the course of your adventure, you'll be presented with the opportunity to add powerful new cards to your deck. No adventure would be complete without slaying a few monsters that get in your way. In battle, you'll draw cards from your ability deck. Each time you draw a card, you'll be able to swipe right to play the card, or swipe left to skip a turn and regain some stamina. Between battles, you'll venture through a variety of locations, represented by an encounter deck. You'll encounter blacksmiths that can upgrade your cards, temples that can help you optimize your deck, and mysterious characters that will make you all sorts of bargains. The tactical strategy of combat micro-decisions mixed with the strategic element of deck-building provides a compelling and deep gameplay experience. As with all roguelikes, death is permanent. You'll earn some gems that you can use to unlock new cards, but it's back to the drawing board after that. Start out with a new adventurer and set out on your quest once again. The good news is that Meteorfall is different every time you play - you'll encounter different locations, different enemies, and different quests. Part of the challenge is adapting to the challenging situations the game puts you in, given the cards available. Good luck hero - it's time to end the Uberlich's cycle of destruction!


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step 1 draw stab III step 2 draw stab III step 3 draw stab III step 4 draw stab III step 5 draw stab III step 6 draw stab III ....

repeat until win.

Boa mecânica de deckbuilder com tinder

Pretty solid deck-builder with a quirky Adventure Time-esque art style and a laid-back vibe. If you're familiar with Slay the Spire, it plays very much like that game (though it actually came out a year before, which is neat). I like that the interface is more simplified for mobile devices so that all decisions are either a swipe left or swipe right, feels nice and intuitive. Though I might be calling it a more simplified Slay the Spire-like due to it being on mobile, the game actually manages to retain a lot of the same amount of depth and challenge as other games in the genre which was a pleasant surprise. Pretty good choice if you're looking for a deck-builder on the go.

I gave up on mobile gaming years ago once they all started to become freemium lootbox-opening waiting games. This is not one of those! This actually makes me think mobile gaming is not, actually, 100% trash! The gameplay is fairly standard Slay-the-Spire-esque deckbuilding roguelite, but it does it well enough with no weird catches (ads, microtransactions, etc.). It's pretty short but I enjoyed my time with it, worth a look for sure.