Metro 2033 Redux

Metro 2033 Redux

released on Aug 26, 2014

Metro 2033 Redux

released on Aug 26, 2014

A remaster of Metro 2033

Metro 2033 Redux is the definitive version of the cult classic Metro 2033, rebuilt in the latest and greatest iteration of the 4A Engine for Next Gen. Fans of the original game will find the unique world of Metro transformed with incredible lighting, physics and dynamic weather effects. Newcomers will get the chance to experience one of the finest story-driven shooters of all time; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth. All the gameplay improvements and features from the acclaimed sequel Metro: Last Light have been transferred to Metro 2033 Redux – superior AI, controls, animation, weapon handling and many more – to create a thrilling experience for newcomers and veterans alike. With two unique play-styles, and the legendary Ranger Mode included, Metro 2033 Redux offers hours of AAA gameplay for an incredible price.


Also in series

Metro Exodus: Enhanced Edition
Metro Exodus: Enhanced Edition
Metro Exodus
Metro Exodus
Metro: Last Light Redux
Metro: Last Light Redux
Metro: Last Light
Metro: Last Light
Metro 2033
Metro 2033

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Genres


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Reviews View More

P cool ran like doo doo back then tho haha

Uma experiência obrigatória

Eu vim do Exodus por ter amado muito o jogo, e sei que é óbvio que a Gameplay seria datada, mas fazer o que? Isso impactou na minha experiência...

Avaliando como um jogo da época, sensacional!

As a fan of the post-apocalyptic genre, I had a fun time exploring this Russian version of a nuclear wasteland. Narratively, I didn’t think Metro 2033 did anything remarkable that I hadn’t already seen in other games or films. Artyom was a rather dull protagonist, only going along with the demands of the plot without showing much personality. However the setting, atmosphere, and the immersive mechanics in Metro 2033 were so strong that I was still drawn into the game.

Despite the prevalence of post-apocalyptic settings in video games, it’s rare to see one that captures the omnipresent, relentless threat of a decaying world like Metro 2033 does. Madly dashing around in search of precious filters as seconds tick away from my life, having to wipe off blood and rain from the gas masks for visibility, and desperately taking gambles to save just a couple more bullets added greatly to the emergent narrative in moment to moment gameplay.

The environment design was also topnotch, especially in the metro stations. The thoughtful sound design and the clever layout of these locations gave them a lively, bustling feeling despite their actual limited scope. Whenever I stopped to listen and look around, I could really get to know these communities, their fears, beliefs, and hopes for the future. The main story didn’t hook me, but I still appreciated these small, contained side stories that bestowed a sense of humanity to the world.

The Metro series often get compared to Fallout, but to me these games feel very distinct from one another. There are plenty of strange and fantastical elements in both games, but Metro 2033 keeps things serious throughout the whole game with its grounded, meticulous gameplay and a darker atmosphere. It’s certainly worth playing for people who are looking for a more immersive FPS adventure.

Graphics
The redux versions of Metro 2033 and Metro Last Light look the same when it comes to graphics and UI, carefull if you try to play one after the other as it might feel like playing one loooong game. Graphics are a bit dated by todays standards but since most of the game takes plays in dark / poorly lit tunnels, this isn't a problem.

Story (spoiler free)
The story is an action packed reimagining of the book Metro 2033. Just like the book it's a pretty cool story and world, not Lord of the Rings, but for the lovers of post-apocalyptic sci-fi it's amazing.

Gameplay
Story driven, linear, FPS with limited ammo and grounded combat. Some missions you complete alone, some are with a companion. There is no crafting system like in Metro Exodus.

The selected game difficulty has no impact (apart from hiding the UI... who thought that is a good idea?). The ammo is always plentiful to a point where I was constantly hitting the ammo cap. Honesly I have no idea why so many people complain about the lack of ammo. There is enough guns to make the game interesting for the entire run. Metro Last Light has more guns. Gunplay feels amazing.

Now for the complaints. You can't skip cutscenes (in the 2nd and 3rd playthrough it really sucks). The enemy AI is also kinda shit (since most of the game takes plays in narrow tunnels, it's hard to notice it on first playthrough if you are not an experienced player). There is a lot of stealth that is alright for the most part, but sometimes it's just super scuffed.

Sıkıcı bir oyun. Diğer oyunlara kıyasla ilginç olduğu veya daha iyi yaptığı bir yanı olduğunu düşünmüyorum.