Metroid Prime

released on Nov 17, 2002

A 3D exploration-focused metroidvania with first-person shooting mechanics and the first 3D entry in the Metroid series, Metroid Prime follows Samus Aran after the events of Metroid (1986) as she boards a Space Pirate frigate, then chases her escaping archrival Ridley into the intricately structured Tallon IV, a planet full of deadly wildlife and former home to the advanced and ancient Chozo race.


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This is a game that it's hard for me to be objective about because of formative it was for my love of games as a medium. Luckily, it's basically impossible to overrate this game so imma just roll with it.
The level of fanaticism that must have gone into this game is genuinely staggering. Details like seeing Samus's reflection in the visor or having certain enemies create visual noise if you get too close is on such a level that I can only respond with genuine awe.
Running around the areas with the amazing soundtrack and the beautiful surroundings is truly a magnificient experience that very few other games have ever managed to capture. The joy of exploration that comes from this, along with lorebuilding that comes with scanning your surroundings leads to such an incredibly immersive experience.
On top of this, the gameplay is both unique and extremely compelling. I remember hearing complaints about it at the time but what can I say, I never had issues. The lack of fluidity in movements that stems from not having a classic dual-stick FPS layout helps to both emphasise Samus's position as someone who is ultimately stuck piloting a kind of mech suit but also places even more emphasis on the surroundings and creatures that you encounter. You are truly encouraged to take in every blade of grass when adjusting your aim takes 5 full seconds. Cop out? I don't think so, when the game ultimately isn't made to require quick jerky movement then I don't have any issues with having a control scheme that emphasises what it is that I already love about the game.
Then yeah, the combat and platforming. I love it! I think it's kind of amazing how fluid it feels to move around from one platform to another. The combat is all balanced around the movements that you have access to and it makes excellent use of it in every fight.
Many, many beloved games have caveats like "yeah, but this section sucks" or "the fact that you have to do this in this way is a bit annoying". Metroid Prime is pretty much completely devoid of moments like this with the possible exception of hunting down every artifact. I personally never had an isssue with it but I can at least see the complaint.
So yeah, I'm done gushing. I love this game, it's one of my all-time favourites and I can't in earnest find a single bad thing to say about it.

Got stuck on the Ridley fight... Maybe I'll actually beat it some day? Really incredible vibes.

Real front runner of a FPS/Adventure at the time. Gamecube must play

this game is the ABSOLUTE FUCKING GOAT TO END ALL GOATS. yeah it's linear, backtracking is stupid, there's no boss in magmoor caverns, the alternate visors burn the shit out of my eyes and i fucking hate chozo ghosts but FUCK ALL THAT!!!
i'm 100% willing to admit that my nostalgia is absolutely playing a huge factor in this review but i also don't care. i think this is probably the most replayed game i own, and for good reason. atmosphere is unmatched, music godlike, and aiming with the wiimote feels near perfect. dead space 2 was so good that it ruined every other third person shooter for me, THIS shit ruined FPS's in general. if i keep going for too long i might just say fuck it and start up a new playthrough now lmao
it's hard for me to articulate just what makes this game so great for me. it used to be a summer tradition of mine to play through this game at least once - either to try and fill out all the scans or beat it at a higher difficulty. i've long since 100%ed it though, which makes me a little sad as this used to be my "hey remember how cool being 13 was when you'd just listen to vocaloid and didn't give a shit about anything? good times" nostalgia game. even so, booting this game up and queueing Exit Tunes Presents Gumism on spotify stirs up emotions within me that i can't really describe. this shit just means a lot to me bro
anyway. it's a flawed game but it's so good that i don't give a shit about any of those negatives. if you've never played this game you'd better fix that shit NOW homie

Remember to beat this game in three consecutive days in a Mall that sold a lot of gamecubes. After three days I could finish it at then mastered at my friend's house when he bought it.