Might and Magic II: Gates to Another World

Might and Magic II: Gates to Another World

released on Dec 01, 1988

Might and Magic II: Gates to Another World

released on Dec 01, 1988

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.


Also in series

Might and Magic: World of Xeen
Might and Magic: World of Xeen
Might and Magic V: Darkside of Xeen
Might and Magic V: Darkside of Xeen
Might and Magic IV: Clouds of Xeen
Might and Magic IV: Clouds of Xeen
Might and Magic III: Isles of Terra
Might and Magic III: Isles of Terra
Might and Magic: Book One - The Secret of the Inner Sanctum
Might and Magic: Book One - The Secret of the Inner Sanctum

Reviews View More

A nice improvement over the first Might and Magic. It still plays roughly the same way, but there are more quests to complete, new skills, a character aging system and a few other tidbits that enhance the experience. That said, I'm still utterly uninterested in the story and the world, so the game is only good as its technical aspects to me, which makes it a bit above average overall.

Big upgrade from the first one in a lot of ways, specifically in presentation (animations! sound effects! colors!) and in a much more immediately satisfying difficulty curve, with tons more experience, levels, and especially loot coming much faster. Other than those somewhat superficial things, though, it is very much the same game spruced up, and still suffers from being too grindy and open in its mission structure. At least the world map isn't literally one giant maze anymore.