DJSCheddar
Backlog is games that I own (either physical/digital) that I haven't played yet. Wishlist is games I would like to play (either first time or again) at some point in the future. Ranking of all my favorite games /HERE/.
Badges
Replay '14
Participated in the 2014 Replay Event
GOTY '23
Participated in the 2023 Game of the Year Event
Shreked
Found the secret ogre page
Pinged
Mentioned by another user
Organized
Created a list folder with 5+ lists
Famous
Gained 100+ followers
GOTY '22
Participated in the 2022 Game of the Year Event
Treasured
Gained 750+ total review likes
Gone Gold
Received 5+ likes on a review while featured on the front page
Adored
Gained 300+ total review likes
Best Friends
Become mutual friends with at least 3 others
Listed
Created 10+ public lists
Donor
Liked 50+ reviews / lists
Roadtrip
Voted for at least 3 features on the roadmap
Busy Day
Journaled 5+ games in a single day
3 Years of Service
Being part of the Backloggd community for 3 years
Well Written
Gained 10+ likes on a single review
Trend Setter
Gained 50+ followers
On Schedule
Journaled games once a day for a week straight
GOTY '21
Participated in the 2021 Game of the Year Event
Loved
Gained 100+ total review likes
Popular
Gained 15+ followers
Liked
Gained 10+ total review likes
Noticed
Gained 3+ followers
Epic Gamer
Played 1000+ games
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
1846
Total Games Played
122
Played in 2024
352
Games Backloggd
Recently Played See More
Recently Reviewed See More
Cute look, but uninspiring to play.
The gameplay is extremely simple (you get a very funny tooltip in the first level of the game if you walk up to any door, flatly outlining exactly what kind of game this is), and there is a lot of smoke-and-mirrors stuff happening to make it seem like things aren't as completely on-rails they are. This is a familiar formula now, but for a PC shooter in 2003, nothing felt as cinematic and urgent as this. The only aspects that even feel video game-like at all are the health pickups (quickly done away with in the next ones, right?) and a couple missions where you're doing totally unrealistic solo commando shit - and these are easily the low points of the game. The rest of it is loud, immersive, and crazy successful at making you feel like you're playing Saving Private Ryan or whatever - ironic given that it's basically a direct response from Infinity Ward to the big man Steve S. himself.