Minishoot' Adventures

Minishoot' Adventures

released on Apr 02, 2024

Minishoot' Adventures

released on Apr 02, 2024

Minishoot' is a cute and unique adventure game that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!


Released on

Genres


More Info on IGDB


Reviews View More

Minishoot Adventures is a top down twin stick shooter that features an overworld that feels very similar to the other Zelda games, but with the combat making it feel completely unique in its own right. For a shooter game you'll also probably be surprised to know it's actually somewhat easy, with the middle difficulty hardly causing many deaths for me.

The way the world is structured is pretty generous in terms of making shortcuts to travel places faster. For fast travel there's only a way to teleport back to tour home base, but I assure you this isn't much of an issue since you can get from one end of the map to another in less than a minute eventually. The game will encourage you to head to certain objectives which it'll mark on the map, but of course there are dozens of secrets to obtain everywhere. Even more generous of the game is the fact it offers upgrades that can mark secret items on the map, so anyone can be a true completionist here.

The combat of course is what makes this game interesting you move your ship with one stick and shoot with the other. Eventually you get items that give a few new mechanics that will also let you explore more areas. There is also a level up system that gives you points to upgrade stats that can you respec at any time. On the other side of the coin are the enemies, and there's a good few of them that make sure the game never gets boring, alongside fun bosses that don't outstay their welcome.

Overall, definitely a delightful game that certainly lives up to the name of adventure. The exploration aspect is fun, the combat is slick, and the storyline it has was also cute. Definitely a recommendation from me.

me perdio mucho por el diseño de mundo y la progresion, me parecieron muy poco creativos para un juego de este estilo. el combate en general me parecio muy basico, jugando en normal no mori contra ningun jefe. lo que mas destaco es la cantidad de pulido moderno que tiene, que lo hace muy comodo de jugar y denota la falta de personalidad que maneja.

Fun Zelda-like bullet hell that didn’t mix up the gameplay enough as I progressed. I think it could benefit from more outlandish secondary weapons or unique abilities. Would still recommend

Fun, polished and well designed with no bullshit. Just a solid mix of classic Zelda, bullet hell and Metroidvania. I kinda wish the different dungeons had varied colored pallets and a minor problem that probably doesn't affect many but some of the final post game challenges chug hard on a steam deck.

A twin-stick shooter 2D Zelda. I really liked how you can downgrade to change up your stats, and showing your boost on the ship is cool. One of the bosses had like 7 phases and it was pretty funny.