Miracle Girls Festival

Miracle Girls Festival

released on Dec 17, 2015

Miracle Girls Festival

released on Dec 17, 2015

Miracle Girls Festival is an upcoming Japanese rhytm dancing game akin to the Project Diva series. It features characters and songs from various anime series.


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We got ourselves a project diva-like with a TON of very bizarrely picked anime. I went through the effort of watching every show that is represented in this game before playing and I will admit that was probably a more interesting experience than the game itself. Not really a lot of variety in songs its usually just the OP and ED for each show, and theres a few collectible statues and voice messages you can get from every character. This game got me to watch tesagure bukatsu mono and mikakunin de shinkoukei which were based and shit like no-rin, vividred, and arpeggio make good AMQ fodder against my friends, so I can't complain. thank you miracle girls, very cool

Although I appreciate the grander scale of the title, Miracle Girls Festival is a game that never manages to feel as fresh as the Project DIVA series it has its roots in.

I appreciate the narrative and story mode for what they are, but found myself getting tired of it pretty quickly due to the inability to choose a higher difficulty until the very end of the game. I'm sure the narrative is a silly, lighthearted affair, but I couldn't understand it so it doesn't get a pass there either.

The music itself is all OK, very serviceable and as catchy as it needs to be, but nothing with any staying power. It's enjoyable, but I'm not in a rush to seek it out to listen again anytime soon. At a certain point in career mode, the game lets you choose your own songs to add to the tour setlist, and upon discovering the fastest song I spammed it every opportunity I got to get through the game quicker. It was nice to let the 575 girls have the last song, but I would've loved for it to be an encore with the game's whole cast singing along, but something tells me that wasn't in the contract as different groups are never seen mingling on screen whatsoever. Overall, the music is solid, but this soundtrack has nowhere near the staying power of the series this game is derived from, and certainly not at the level of other idol games on the market at the time, even if such games and music aren't exactly my thing.

In terms of gameplay, it's the Project DIVA engine which was a great choice, and I wish SEGA would use this engine for less JP-centric games in the future. This is specifically based on the F engine, but is missing scratching which removes a level of depth from the gameplay to bring it down to 2nd/Extend's arsenal of notes, which makes it feel like a step down from the other DIVA-based titles available on the Vita.

It's nice to see the 575 girls in this game in starring roles for one last time before the series imploded on itself, but outside of that and the (admittedly downgraded) solid gameplay engine stolen from Project DIVA, it's not one that can live up to the legendary status this game should have inherited.

Basically an official Project Diva clone. As its made by the same developers, you can expect the same tight rhythm gameplay. The visuals are great, with great models that are faithful to each show's art styles and really good animations. In fact, I'd say it looks better than the Project Diva games on Vita do. Pretty enjoyable even though I don't know a single series represented or their music (though I've seen that one tomato girl in memes I guess). It's only let down by an overall low difficulty (probably the most lenient rhythm game I've ever played) and a lack of content with only 22 songs, 2 costumes for each character and no DLC songs as far as I'm aware. The songs do have both short (around a minute and a half) versions and full versions (usually over twice as long), for what it's worth. The progression system is nice too, with each song having a 3x3 bingo board with tasks to complete to unlock higher difficulties and full versions.

Extremely good game that just suffers from there not being enough content in it. I had to grind out the 24 hours of playtime trophy because I had already completed everything else in about 15 hours. Would easily be 5 stars from me with a bigger tracklist. But at least Blue Field is a jam and there's no massive grind for the plat like the Project Diva games.