Mission: Impossible - Operation Surma

Mission: Impossible - Operation Surma

released on Dec 02, 2003

Mission: Impossible - Operation Surma

released on Dec 02, 2003

Ethan Hunt and the Impossible Mission Force (IMF) are brought into an investigation of a shady international corporation, known as SURMA, that is in possession of a highly advanced computer virus known as Ice Worm. It has the power to break through any type of security system and could lead to the theft of any data ranging from nuclear weapons specs to intelligence of any government. When their own operations are sabotaged, Ethan and the IMF team find out that their secure databases have been hacked and that their enemies are now in possession of some of their deepest, darkest secrets. The team must find this worm to protect global internet security.


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Mission: Impossible
Mission: Impossible
Mission: Impossible
Mission: Impossible
Mission: Impossible
Mission: Impossible

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Mission: Impossible - Operation Surma is a stealth action game that attempts to capture the intrigue and gadget-filled world of the movie franchise. While you'll get to play as Ethan Hunt and use some cool spy tools, the gameplay suffers from clunky controls, repetitive level design, and a lack of polish. The story is decent, but the core missions rarely feel thrilling or truly "impossible." Diehard fans of the Mission: Impossible movies might find some enjoyment, but most players are likely to find the experience frustrating rather than exhilarating.

I played the gamboy advance version, which seems to be missing from the site. It's an interesting little game but it's not very good beyond that.

This game was very fun an very well made. Simple but fun spy adventure in the mission impossible universe. The game is more linear and more action oriented than the PS1 predecessor, but still a good game. You will find a fun time here after you played most of the AAA action games of the PS2 list.

Way ahead of it's time, yes there's rose tinted glasses but I played through it again recently and it still holds up, I cannot believe it was made and ran on the PS2.

I've put hundreds of hours into this game as a kid, always stuck on the initial levels, I remember getting into Los Alamos and being amazed, I thought the game would never end.

Now as an adult... it did end, in less than a day of playing but it was such a fun ride.