Mushroom Kingdom Fusion

Mushroom Kingdom Fusion

releases on TBD

Mushroom Kingdom Fusion

releases on TBD

Mushroom Kingdom Fusion is an unofficial fan game crossover with many different series and characters, such as Mario, Zelda, Mega Man, Metal Slug, and many others. It is a side-scroller platformer with a dark tone.


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I was ready to give this game 5 stars because it's a miles-deep rabbit hole of content; the ultimate realization of ideas planted by Super Mario Bros Crossover and Smash Melee's adventure mode.
However, going through the first world reminded me of how fucking horrendous autoscrolling levels can be.

I've been waiting for this game since I was 13. It got cancelled and has been revived a million times. Really enjoyed it back in the day and will be back to play it if they ever finish it.

They old versions were super janky and had autoscrollers in almost every stage which was annoying but im still hopeful that this will become a great fangame.

Also Im very surprised that this game is so obscure. As a kid I always thought this was like the biggest, most ambitious and most well known indie/fangame project in the world. But in actuality this game isn't known to the mainstream at all. I think the concept is super cool

Will this game ever be completed? No one knows, but it's looking more plausible than ever now that the game has resumed development all the way up to version 0.8. I will admit upfront there are some truly bad things about this game, such as the massive keyhunt levels which are like some sad, twisted attempt at Metroidvania Mario levels. But the concept and scale of this game is impressive, and the fact that it's been developed, presumably for free, for 14 years and counting, is even more impressive. I think that with some polish this could be a truly classic fangame that stands through the ages as a completed package of Herculean ambition as a platformer/shooter/whatever else crossover. I wish the game were a little more focused (the shooting elements are particularly egregious and over-focused on) but "everything and the kitchen sink" was the intended design philosophy for this game. The levels which more or less stick to the actual Mario gameplay but with varied insane crossover aesthetics--imagine a Waluigi cover shooter in a post-apocalyptic city come true--can be a sublime experience. I hope this game is completed someday and has some additional polish and fixing of balance issues. As is it's quite flawed but I respect what the developers were going for immensely.

A fangame that was doomed from the start thanks to ridiculous level bloat, feature bloat, contributor bloat, story bloat, character bloat, and bloat bloat. It was really interesting watching how the development of this thing progressed through the years until the Titanic ambition of this game finally sunk, belly under. That being said, what IS released is pretty fucking fun albeit janky as all fuck, but that shit doesn't matter man you can go fight off King Watinga from Mario Paint who has for some reason just turned into a complete SHMUP boss in Tetris World as MMX Vile, dodging his bullet hell with the Mario 3 cloud and damaging him by tossing cockroaches up his ass.