Mystic Riders

Mystic Riders

released on Feb 01, 1992

Mystic Riders

released on Feb 01, 1992

Mystic Riders is a 2D side-scrolling shoot'em up game set in a fantasy world, similar in style to Cotton. The player controls a child witch riding on a broomstick. Gameplay is very typical - the player flies right, shoots enemies like ghosts, grim reapers, bats, dragons, gargoyles etc., and collects bonuses and power-ups. The witch can charge shoot to deal more damage. The game has six levels and a multiplayer mode for 2 players.


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Tried this up cause I heard Irem's re-releasing soon. Very unique shmup with its broom mechanics, not a whole lot else like it. You can twiddle the joystick to briefly parry attacks and gain i-frames, or throw the broom 8 ways for a wide sweeping attack that also melts (some) projectiles. On top of this you get a nice meaty charge shot, and the gameplan comes from knowing when to spam both attack options at once or save the broom so you can go on the defensive. Art and music are middling though, and the difficulty gets bad near the end but eh, water's wet in the world of shmups.

Seventeenth GOTW finished for 2023. The music was pretty good, but not much else memorable here. There was no point in using the spell/bullet attack, as the broom attack was much better, directable, and more powerful. The biggest thing is that the difficulty in this game was nuts, definitely a quarter-snacker.

I played this because some magazine called Fantastic Night Dreams: Cotton terrible and this a way better game. I'm not a huge fan of FND either (specifically the arcade version, the home ports make it a better game), but that magazine was full of shit, honestly. I'd think I'd rather play arcade FND. The broomstick throwing mechanic is kinda cool, but it's real tricky to pull off plus the game is rather haphazard with it's difficulty. I also don't really dig it's artsyle. It puts me off for some reason. One of Irem's weaker shooters, honestly.