Nioh

released on Feb 07, 2017

In Nioh, players will traverse war-torn Japan as William, a blonde-haired swordsman whose background as a fierce warrior and seasoned knowledge of the blade allows him to survive in the demon-plagued land of the samurai. Known as Yokai, these demons inhabit a number of dangerous locations and lie in wait in the shadows to ambush unsuspecting victims. Players will also face off with other samurai in supernatural sword battles and intense, multi-target engagements offering a level of difficulty that will truly test even the most hardened samurai’s skills, patience, and strategy.

Offering a deep and original storyline that takes place during the Warring States Period of Japanese history alongside strategic sword-fighting action, Nioh will challenge players in a way that makes every mission and accomplishment feel earned and worthwhile.


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я русский не могу поиграть без пс плюса

The funniest thing about Nioh to me is just how pancake-flat the difficulty “curve” is. You are just fighting the same 5-10 dudes over and over for 20-30 hours, and your numbers are bigger-ing at more or less the same rate theirs are, so not only are you fighting the same enemies in the same environments, but the experience of fighting them, how quickly you kill them and they kill you, is almost exactly the same every time. Occasionally you will get a nice drop and you will kill Dude #3 in 5 hits instead of 6 for a mission or two, but then it goes back. Less occasionally, one of the enemies will get a new twist which means they have one more move, or you will get a new skill to try out, but it's all a wash, it doesn’t change the texture of any encounters much at all.
This was genuinely humorous to me and I would kind of object personify the different enemy types as they inevitably showed up every level, but I obviously don’t think this is good and I don’t think I have it in me to do it again, so here’s to hoping Nioh 2 has maybe 15 or even 20 enemies!

Rating: 8.8/10 - Great.
If the loot system was better, this game would've ranked so much higher for me.

Very solid, definitely has a learning curve and is not really friendly to newbies at all, even after finishing the game, feel like there’s a lot of systems i could have delved into but didn’t. Combat clearly has quite a bit of depth and is quite unique but not sure the bosses or normal enemies really make the most of the combat system, like as far as normal enemies go there really isn’t a great deal of difference when it comes to like my strategy when dealing with em. There’s afew exceptions for sure but point still stands. Also i think the boss design is mostly very hit or miss, like i’m really not sure i’m looking forward to fighting any of the bosses again on new game plus which is kind of a shame and also there’s a good few of them that can be genuine BS man, i’m talking hit boxes, random shit hitting me off screen and then just absurd mechanics and health bars. But like combat never got old and the art design is mostly cool, i was just wearing ninja gear the whole game cuz i wanted to look cool, there’s some like cool stupid shit that happens in the story but ain’t nobody playin this for that so eh, overall a good game but slightly generic i could say and not sure how memorable this game will be to me.

What if we sucked the life out dark souls with the largest black hole in the universe