

Norco is a Southern Gothic point & click narrative adventure that immerses the player in the sinking suburbs and verdant industrial swamps of a distorted South Louisiana. Your brother Blake has gone missing in the aftermath of your mother's death. In the hopes of finding him, you must follow a fugitive security android through the refineries, strip malls, and drainage ditches of suburban New Orleans.
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Amazingly well crafted story which has brought me back to point and click adventure games with more interest than before. I'd compare it in structure and feel to something like Kentucky route zero especially towards the climax of the narrative. Just a great sci-fi experience worth playing.
This is serious now, this is
most uneventful day in new orleans
A beautifully told, frequently funny, often overwrought, always thought-provoking, incomplete yet unforgettable little story.
Norco is a peculiar game, with a good art direction expressed through not very detailed pixel art.
It has an easy plot to follow and understand, which will make you want to keep playing so you know what will happen.
The problem with Norco, for me, is that as a game in the Point&Click genre it remains on the surface. Simple puzzles, anecdotal inventory (at most you will carry 3 or 4 objects at a time), without verbs for interaction with the environment...
In short, the story behind Norco is good, the game somewhat simple.
one of the most beautiful fever dreams you'll ever experience