Onee Chanbara Origin

Onee Chanbara Origin

released on Dec 05, 2019

Onee Chanbara Origin

released on Dec 05, 2019

To commemorate the 15th anniversary of the sword fighting action game series Onee Chanbara, the events of THE Onee Chanbara and THE Onee Chanbara 2 have been completely remade in full HD. The evolution of this high-speed action game cannot be missed!


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i played Z2 chaos before this one and it really hampered on the experience 😭
the first few levels before you get the dual swords are kinda unbearable but it picks up once saki joins ur team (just like in Z2!) and even more once you unlock the fists.
literally just not having the jump dash thing makes it so much clunkier to play. the lock on is broken most of the time and its just not anywhere near as satisfying to fight or move around. still not a shit game tho if ur interested in this series just play this one before Z2 cuz the amount of stuff you have at your disposal and have to keep track of is honestly pretty fun in that game. this one just feels limited in comparison w/o tightening up the combat to compensate for it. the parrying system asks u to have DS timing with limited and inconsistent cues from enemies so i ended up cheesing early bosses and the super health spongy enemies with jump + triangle or just mashing dodge bc it fills up your meter just as much as parrying w/o any of the skill.
the story is pretty terrible but literally why would u be playing an oneechanbara game looking for plot so I'm not counting that against it. its about 4-5 hours and subsequent playthrus on higher difficulties will just get shorter as you level up and equip rings. tbh i had the most fun with the infinite mode its kinda a vibe to just mindlessly slash thru waves of zombies while listening to something
i feel like the oversaturated cell shading art style is kinda aging like milk too. I vastly prefer the underexposed and washed-out graphics that were all over games in the mid 2000's #IDK i played too much ssbb growing up
not the worst game ever tho or else i wouldn't have finished it or taken the time to get all the unlockables. considering I enjoy turn-based RPGs I have a high tedium tolerance in games so if hack n' slashes aren't ur thing don't use this game to try and change ur mind. definitely don't pick this one up unless its on sale too... not worth the full price. there's really not that much content that's not just doing more of the same thing but guys have more health or do more damage or whatever. Z2 gets points just for the funny factor of the costume customization but in origin you get literally 1 costume outside of DLC and the missions are sorely lacking in variety (IIRC its literally just the endless mode?). i know most of this review was just yapping about the entry prior to this one but its nuts how bad it got outclassed by a game that was released five years prior :| I want there to be an engaging oneechanbara game that works so bad lol or else I wouldn't keep playing these but yurp

tldr: no saaya/5

Honestly I'd knock off half a star if I didn't get this on a humble bundle. Mediocre DMC clone with some nice presentation. Catchy ending theme too I guess.

I hate admitting that this game was a fun little blast. I only spent a few hours on it, but the time I had was good. The combat is super cool, though a little clunky. The game has some massive...feats that it accomplishes in the medium of gaming. Totally.

I give Onee Chanbara Origin a 7!

Embarrassingly good. Story is whatever, aesthetics are goofy, but the combat is real stylish, halfway between musou and character action, with good parries and timing-based damage bonuses. The finisher is a bit finicky; it's mapped to attack+jump so when it doesn't register you end up bunny hopping around like a dipshit.

Most importantly, there is zero fat-- it's a remake of two games and it still wraps up in less than 4 hours.