Operation Flashpoint: Dragon Rising

Operation Flashpoint: Dragon Rising

released on Oct 06, 2009

Operation Flashpoint: Dragon Rising

released on Oct 06, 2009

Operation Flashpoint: Dragon Rising is a game about a fictitious conflict on one of the Sakhalin islands, a conflict that is in danger of erupting onto a global scale. The player takes the role of a US soldier, part of the allied force fighting against outnumbering Chinese forces vying for control of the island. The game centers on a campaign narrative that gives the player a variety of roles in the allied forces ranging from a Marine Infantry, tank commander, Special Forces and helicopter captain. The game has an incredible realistic depiction of war with careful attention to the detail of the weapons, equipment and tactics of the armed forces. The action is varied from intense fire fights through to slower pace tactical decision making on how to best tackle the mission objectives.


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From the big-brained geniuses at Codemasters, developers of such acclaimed hits as "Bodycount", "GRID: Legends", and approximately 500,000 other racing titles that you've never touched, comes a tactical military shooter so audacious that it could have only been released during the seventh generation of console hardware.

Built entirely on the same engine used to power their "Colin McRae: Dirt" series, "Operation Flashpoint: Dragon Rising" is sloppy, buggy, shockingly low-fidelity, and, most of all, not very fun to play! You try cramming a keyboard's worth of controls onto an Xbox 360 controller with radial menus and let me know how that goes for you. There is, supposedly, artificial intelligence of some kind in the game, but I never did see proof of that; instead, I remember spending more time watching enemies snipe my teammates from three kilometers away with laser precision, painfully subjected to squad commands breaking during combat, all while chugging along at a healthy 22 frames per second.

Not sure what Codemasters was thinking in 2009! They rightfully went straight back to racing and sports titles and haven't looked back. Fuckin' dorks.

i remember my dad rented this and i played the shit out of it.

The score is purely nostalgia...

The game is amazing, single-player was a blast. Open world combat missions. Comanding, guns vehichles.
And don't get me started on the OST it's pure art.
opening the main menu and looking at the end credits is just just
can't describe it
Can hear it as I'm writing this

hurts me what codemasters did with the third one. and yes bohemia carried the series but this still was an amazing game all around.

Shooter Sims should just not be on console.

a pretty casual tactical shooter, was fun to play.