Pac 'n Roll Remix

Pac 'n Roll Remix

released on Oct 23, 2007
by Namco

Pac 'n Roll Remix

released on Oct 23, 2007
by Namco

A port of Pac 'n Roll

In Pac'N Roll Remix, the inhabitants of Pac-World have been turned into spheres by the evil monster Golvis' Ghost Light. Pac-Man must roll his way through Ghost-Land, collecting pellets and confronting Ghosts to save his family and restore peace to Pac-Land. Introducing an innovative new control scheme, Pac'N Roll lets players control Pac-Man with the Nintendo DS stylus. Players can roll and dash around the environment as well as execute maneuvers such as hairpin turns, immediate stops and precision rolling with effortless strokes of the stylus. In his quest to save Pac-Land, Pac-Man will venture through stages such as Castle Pac, Gyro-Jungle and the Ghost House, while facing perilous hazards like moving floors, dash panels, jump zones and wind zones. Along the way, Pac-Man will find power-ups like the Winged Chocolate, allowing him to fly through the worlds and jump over Ghosts, or the "Knight Chocolate," providing him with armor which grants him the power to crash through walls and withstand more damage.


Also in series

Pac-Man Pizza Parlor
Pac-Man Pizza Parlor
Pac-Mania
Pac-Mania
Pac-Motos
Pac-Motos
Pac 'n Roll
Pac 'n Roll
Pac-Man Pinball Advance
Pac-Man Pinball Advance

Released on

Genres


More Info on IGDB


Reviews View More

Boring gameplay and level design.

[PAC-MAN Museum+ 12/14]

Decently enjoyable Marble Madness-like with PAC-MAN theming. Nothing mindblowing, but pretty fun when it's not being ludicrously obnoxious.

Would probably have enjoyed this a lot more if I didn't have to play through it all in one sitting, but one of the missions for this game in Museum+ requires you to do that. Why.

Pac-Man is now a ball that rolls all over the levels avoiding obstacles with different power ups. Despite its decent presentation and varied tracks, the controls aren't great on the latter half of the game where precision is key, leading to quite a bunch of cheap deaths due to bad enemy placements or lack of platforms.

extremely forgettable... you just kinda roll pac man around a bunch of generic lookin worlds n beat a boss at the end and badda bing badda boom. Played the remake on wii through namco museum megamix and it was really nothin too special unfortunately. Works better in the fact that it is a minigame in a collection instead of its own standalone game maybe? All in all, its nothin too crazy. Bland and forgettable.

A really bad and boring marble game that controls badly and has awful level design. Do not ever play this one.

Namco looked at the bad Super Monkey Ball games and said "Sega shouldn't be the only ones allowed to make those!"