Pix the Cat

Pix the Cat

released on Oct 07, 2014

Pix the Cat

released on Oct 07, 2014

Pix the Cat features many different game modes including single and multiplayer modes, some changing the theme and aesthetic. Including Arcade, Nostalgia, Laboratory, and Arena modes, you'll play as Pix - who plays Pix - heading deeper and deeper into levels upon levels in a Snake-meets-Pac-Man digital world. Enjoy a kinetic and stylized world within games where, in the arcade mode, your task is to liberate ducklings and trail them to the safe-zones without hitting the walls, getting stuck, or running into your feathered friends, gaining the highest score possible and comparing them on the leaderboards. Completing "achievements" opens up new game modes and unlocks fantastic artwork, hilarious announcer voices and your favorite tunes from the game's soundtrack! Among other surprising surprises... Finally, Arena mode pits you against 3 friends in local multiplayer! With two players facing off on the same keyboard, connect additional controllers and blow your enemies to smithereens in epic battles of cats, ducks and eggs.


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It's just Snake X Pac-Man. It's alright ig.

It's kinda like Pac-Man which I don't particularly care for tbh. I didn't put much time in to it.

"A Mechanically Limited Spiritual Pac-Man"

"Pix the Cat" seemed like a strange title given away on PS Plus when I had first played it years ago, and revisiting it recently reminded me of why I found it to be subpar. The game has an interesting presentation but ultimately fails at creating a gameplay loop that would keep me playing for an extended period. It's heavily influenced by "Pac-Man", though it goes for a puzzle-oriented approach rather than a free-form high-score attack mode. Both are still incorporated, but I found the mash-up to feel unpolished.

The gameplay is pretty much "Pac-Man" orb (in this case, eggs) collecting except you have to drop them off in specific locations. Doing this awards you with bonus points and boost meter. Timing your turns properly also allocates more boost, making gameplay faster and riskier but more rewarding at the same time. At first this was fine, and playing through the stages felt like a neat little homage to "Pac-Man". However, things got sloppy really fast...

The gameplay turns out to be really repetitive, and there isn't really any dynamism to runs. The same stages are presented to you, and thus it feels more like a restrictive puzzle than a free-flowing arcade-style experience. Additionally, turns would be registered inconsistently (tested on two different controllers that have never had performance issues), causing combos to be lost and score attacks to be fumbled. This made the experience tedious and frustrating, and I started to dislike the holes in the design fairly quickly.

Overall, I didn't really enjoy my time with "Pix the Cat" as much as I had hoped. The visuals are fine enough, and the inspiration is somewhat there, but there's something missing that ended up making the experience feel dull and restrictive. I would Not Recommend it unless you don't mind the idea of a more puzzle-focused "Pac-Man" title.

Final Verdict: 4/10 (Below Average)

A fun littlereflex-based puzzle game that mixes pac-man and snake, sees you having to carefully plan your movements even as the game keeps speeding up. If this is your jam, you will lose all sense of time as you chase high scores and new unlockables. Wasn't for me.

This game is clearly very inspired by Pac-Man and in that sense I think it does an even better job than most of the more recent Pac-Man games at capturing that feeling of a game so simple to learn but with endless room to improve.