Project Wingman: Frontline 59

Project Wingman: Frontline 59

released on Oct 03, 2023

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Project Wingman: Frontline 59

released on Oct 03, 2023

An expanded game of Project Wingman

Project Wingman: Frontline 59 immerses players in exhilarating aerial combat, putting them in the pilot’s seat of a war-ravaged Earth’s most advanced fighter jets—and challenging them to prove they have what it takes to become a true ace. Pilots can engage in intense dogfights and large-scale ground assaults across a variety of fast-paced, action-packed game modes and missions, and they will discover the pure adrenaline rush of dodging railguns and geothermal weapons, striking against mechanized fortresses, and skimming the ground with gatling guns and wing-mounted rocket launchers.


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This review contains spoilers

(For the most part this is a review of the Frontline 59 missions made available in this port. The base game is excellent.)

I enjoyed my time playing through the extra missions they added. They're what you've come to expect with Project Wingman- missions where we have to rout enemies or take out vital targets. I liked the addition of the tunnel level that's a standard in Ace Combat games- though did find lack of checkpoints a bit frustrating.

I didn't think the wingmen had quite the same charisma as Hitman team in the original PW. If the campaign was longer I think they could've come out pretty well. The AI for them seemed the same as always- not great.

On that note though I did enjoy the additions to the lore of this world, and look forward to what else the developers do with it, if anything. I thought Faust was a pretty threatening villain character- though the name was a bit on the nose. The tie ins to the main campaign were a nice touch as well, with the final mission taking place just before the disaster at Prospero.

In the end, it's a good addition to a great game.