Psycho World

Psycho World

released on Feb 01, 1988

Psycho World

released on Feb 01, 1988

A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her. Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more.


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Psycho World (not Psychic like the ports) is a pretty impressive MSX2 game for 1988. If you’re familiar with the Game Gear or Master System ports then you’ll know what you’re in store for in this adventure. It has more worlds than the other versions. I can’t tell if the GG and SMS versions just combined the last few levels into one. There’s also a jungle level I don’t even remember from the other versions.

I always really loved how by the end of this game you feel so strong that nothing can stop you. Psycho World is a pretty easy game though there’s no checkpoints for levels. I think there’s a lot about the game that just feels interesting for a computer game. I love all of the platforming you have to do and all the cool abilities you have. Getting to upgrade all of your attacks is also cool, again adding to the strong factor of it. Even the music and graphics are nice and this probably has the best cutscenes of the three versions.

It’s a must play if you’re looking for MSX2 games to play and it even has a fan translation for the few cutscenes it has though it sadly doesn’t translate the text for two moments. If the awesome cover art didn’t convince you to try it then I hope my review will at least convince you to give it a go. I’m still not sure if this is my favorite version but I still really enjoy it regardless.

Great action-platformer, that utilizes some amazing technical tricks with the MSX2 hardware. I particularly like the semi-open-ended level design, and variety of attack types and abilities you can gain over the course of the journey. I think this is an enthralling experience.