Ratchet & Clank Future: A Crack in Time

Ratchet & Clank Future: A Crack in Time

released on Oct 27, 2009

Ratchet & Clank Future: A Crack in Time

released on Oct 27, 2009

Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty. The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009, and in Europe on November 6, 2009. A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.


Also in series

Ratchet & Clank Future: Quest for Booty
Ratchet & Clank Future: Quest for Booty
Ratchet & Clank Future: Tools of Destruction
Ratchet & Clank Future: Tools of Destruction

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Reviews View More

This review contains spoilers

Narratively a huge step up from Tools of Destruction. As much as I hate the Lombax retcon in this saga I cannot deny that Azimuth is a really good character and the way his story wraps up is genuinely heartbreaking. The gameplay here is also a massive step back up after Tools. Clank's levels are really fun and well paced and it always felt satisfying to complete the time puzzles. Some of the later levels are genuinely jaw droppingly good with a level of creativity that's hard to top. Definitely worth a playthrough

Best R&C entry in my opinion. Best Ratchet model, best Clank sections, best story; this game pretty much saved the Future era of the game and it was the definitive kickstart to the whole Ratchet's identity and the remaining Lombaxes whereabouts. Gameplay wise was also decent. The concept of Construco weapons was a nice touch and I wish they'd bring it back and the planet exploration was a very welcome addition.

The drawback I have with the game is the eye-blinding blooms around the bolts which made the game's visual clarity much worse.

not that Tools of Destruction was bad, but this is where the future saga REALLY kicks in, and takes everything lacking in the predecessor and pumps it up. fantastic stuff

Another GameFly rental (thanks, Mom!), that my memory of it was being excited to come home from camping with my grandpa to be able to play it. I rushed through it only caring for the trophies, which soured the experience…

My grandpa passed 2 years ago and all I do is regret not spending more time with him. Your videogames will always be around, your grandparents won’t. Give them a call tonight and tell them how much you love them.

Why did I take 15 years to play this