Renegade Ops

Renegade Ops

released on Sep 13, 2011

Renegade Ops

released on Sep 13, 2011

In Renegade Ops you must defeat Inferno, a madman intent on global domination. Destroy enemies across a range of stunning environments using a wide variety of vehicles. Players have the choice to fight alone in single player mode, team up offline with two-player split screen or join the dynamic 4-player online co-op experience. Blast your way through enemy lines by working together, or compete for achievements as you and your friends aim to top the online leader boards.


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A very fun twin stick vehicle shooter, with a cool comic book art style and an over the top bad ass attitude. I finished this on casual and had a fun relaxing time blowing up everything in sight. The final battle was worth it, give this one a shot.

I'm tempted to say that this is a co-op experience at heart, not a single-player one, but even then, Renegade Ops was just kind of shallow? Like, even with the OP Gordon Freeman car, I was just kind of having a snoozer of a time.

A cartoonish twin stick action game that plays like micro machines with high explosives. The world is under attack by a super terrorist called Inferno who is nuking cities, and it's down to an A-Team style group of military renegades to take him and his mercenary army out.

The gameplay itself is surprisingly fun as you zip around blasting enemy tanks, entrenched defences, and infantry using one of a variety of vehicles each with their own special weapon. The vehicles control really well as you skid around corners and bolt along the mostly linear paths through each of the beautifully rendered levels. The foliage and structures are very detailed and really gives this game a polished look that almost seemed too good for such a small title at the time.

The sound design and effects are highlights too with great looking explosions and the detailed way buildings are blasted to pieces, all punctuated with the clunks and dings of objectives being completed. It makes for a very satisfying game feel.

While there aren't many levels the game takes you through a variety of settings that keeps things fresh with different kinds of objectives, but enemies are very much the same throughout with little variation. It's possible the only reason the game doesn't get too repetitive is because it ends so quickly, but it's not like it doesn't have potential - the 3 mission Coldstrike DLC has all new enemies and settings that show the game could have been done bigger and better.

Overall it's a competent game that feels and looks great for what it is. The miniature style of everything is charming and there's a surprising amount of gameplay packed into such a small package, it's just a shame it's so short and phoned in.

Twin stick shooters are running amok on mobile devices, but the best tend to be on consoles. Renegade Ops lets you choose from a variety of characters with a special weapon each. You can level up and unlock new upgrades while trying to mow down as many enemies to rack up a high score. The story is actually really cliché and stupid with a commando leader named Bryant trying to stop the evil Inferno from taking over the world. The cut scenes are drawn in nice comic book style stills, but the dialog is as cheesy as it can get. No matter how you try to kill Inferno he always seems to survive and it’s just one of those “You’ll never kill me, Bryant! MWAHAHA!” type stories.


Besides the cheesy story, the action is really fun with some great graphics and physics. You drive your vehicle using the right stick to shoot with your machine gun. Along the way, you can get pickups to make your machine gun stronger as well as secondary ammo pickups like rocket launchers, rail guns, and flamethrowers. There aren’t many pickups which are a real bummer, but this is just the start of what else there isn’t much of. The enemy variety is interesting with varying degrees of difficulty, but it leads to the game being very difficult most of the time. You start off with 5 lives per level and if you lose them all it’s game over. The levels are very long and you will be infuriated if you have to go through all that effort again.


My main concern about the game is that it gets very repetitive very quickly because all you do is drive around and shoot. The graphics are excellent so you could get some cinematic scripted scenes going, but instead, you just follow an objective arrow around all over the place and kill everything in front of you. There are secondary objectives that lead to achievements, but they span the entire level and take way too long to complete. You are also timed on primary objective so if you don’t get it done fast enough a 3-minute timer ticks down and if you don’t complete it by then it’s game over. This means you have to abandon the secondary and makes things just more frustrating. When you die you lose your machine gun pickups so you start with the weakest form and can die easier that way because it takes longer to kill enemies.


There is a lot of fun to be had here with destructible environments, and four player co-op which makes the game easier and more fun. The upgrades are disappointing because you can only equip four at a time and this leaves a lot of useful upgrades unused. There are only 7 missions so you will beat the game in less than 5 hours, but most people probably won’t go through again due to the difficulty and repetitive nature of the whole game. Twin stick shooters should pick this up and rejoice, but don’t expect it to change the genre.

I don't remember much beyond how awkward driving was after a while, but the shooting was fun.