Rhythm Thief & the Emperor's Treasure

Rhythm Thief & the Emperor's Treasure

released on Jan 19, 2012
by Sega

,

Xeen

Rhythm Thief & the Emperor's Treasure

released on Jan 19, 2012
by Sega

,

Xeen

Rhythm Thief & the Emperor's Treasure sees players enter the secret life of Raphael, infamous among Parisians as an honorable thief for stealing famous works of art only to return them days later. Dive into Raphael's world and help him find the Wristlet of Tiamat to unmask the mystery behind his father's disappearance. While unravelling the truth players will encounter an assortment of different rhythm challenges to master. Tap the screen, swipe the stylus and control the gyro to the beat of the music to maneuver Raphael through the unique streets of Paris, brought to life by stylish animations and vibrant 3D maps and landscapes.


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Rhythm Thief is a hidden gem™ that was only really noticed by early adopters of the 3DS. The story is pretty nonsensical and carried by the charismatic main character. It feels like a cross between Professor Layton and Rhythm Heaven. It's really enjoyable and its clear they wanted to make more games but unfortunately couldn't for whatever reason. In general it feels like a game you'd see on a 2013 video game countdown channel mimicking the style of Nostalgia Critic.

Professor Layton's charming French cousin

You know how Persona 5 got praised endlessly for its style and artistic direction? Well I would like to inform that SEGA had another banger stylish game on its catalogue even before the Phantom Thieves came to town....

Rhythm Thief has a really cool concept, is a rhythm game based on a series of minigames, that blend together to narrate a simple but charming story.... in a way it's very reminiscent of Rhythm Heaven, but with a style that keeps a specific flavor to the whole experience.
If I gotta be honest, not of the minigames have the same quality: some of them feel to clunky, some of them required a too precise time and can be kinda frustrating sometimes, and others require the "totally accurate" 3DS motion controls.

But the presentation and the characters makes you still go on, and enjoy a really nice set of events, while listening to an incredible soundtrack, that not only mix great compositions that mix jazz and detective-like vibes, but also throwbacks to Space Channel 5 and Samba de Amigo.

Overall, I feel it's a great time. It's a shame SEGA never gave it a second chance. Give it a shot if you crave for more SEGA rhythm games.

Pretty fun game!
It's very much a Professor Layton game, but instead of brain teaser puzzles, it's sorta Rhythm Heaven style minigames. The concept works well, and the charm this game has is great.

Unfortunately this game kinda falters with the minigames, which sucks when that's the main appeal of the game. They're a real mixed bag. Some of them are great, fun, goofy, well designed, and feel good to play. And then some of them require motion controls, so you're stuck trying to awkwardly time moving the 3DS to a prompt while also having to look at the screen to see whats coming up. That doesn't mesh well.

A lot of the minigames also just have some really unfair prompts. Like they come too fast for you to really react properly. The minigames also aren't tutorialized at all except with a tiny bit of text at the start, so you really just have to try and figure it out as you go. It's usually fine, but there were some that weren't.

I also wasn't a fan of how they did their letter grading. I had one game where I was doing really well, had maybe only missed one or two beats. The bar said I had an A rank, I missed the last beat, and it instantly threw me down to a D. Most other minigames also felt really punishing like that, which didn't feel great given the lack of tutorialization and occasional unfair pattern.

But anyways, everything else about this game was solid. Story was decent, the graphics are fun, the vibe is great, the writing was fun. The rest of this game is really what makes it shine in my eyes, and kinda makes the game still worth it despite my issues with some of the rhythm games.

And of course the music is great. It's a mix between big band jazz and your typical noir detective soundtrack, and it works really well.

Overall, I still think this game is definitely worth playing. Most of the minigames are largely fine, and I think there was only one or two required minigames that were really bad. It's a fun and charming game, and if you like Professor Layton and Rhythm Games, you'll probably get some fun out of this.

Bu oyun çok spesifik bir kitleye hitap ediyor bende o kitlenin içerisindeyim.

Rhythm Heaven meets Professor Layton! Unfortunately, it can’t seem to outshine either.