Ridge Racer Unbounded

Ridge Racer Unbounded

released on Mar 27, 2012

Ridge Racer Unbounded

released on Mar 27, 2012

Ridge Racer Unbounded takes the Ridge Racer series in whole new direction by adding a dose of destruction to the familiar arcade gameplay.


Also in series

Ridge Racer Slipstream
Ridge Racer Slipstream
Ridge Racer Driftopia
Ridge Racer Driftopia
Ridge Racer
Ridge Racer
Ridge Racer 3D
Ridge Racer 3D
Ridge Racer 7
Ridge Racer 7

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Genres


More Info on IGDB


Reviews View More

My parents bought me this when I was a kid.

Honestly, not that great of a game, but not too bad as well.
It has some fun mechanics, like breaking walls with nitrous or totaling your opponents with it, but its nothing new.

Although it has a level editor, which does make the game a bit less repetitive, but the online's dead anyway.

Achei chato, os controles não pareciam responder muito bem. Talvez eu não tenha jogado tempo suficiente pra ter uma opinião melhor

The worst crime of this game isn't ruining the Ridge Racer name, it's being boring. Nothing but boring. The tracks are dull, the cars are uninspired, the physics are just confusing, the AI is unbalanced and the amount of orange has burnt my eyes. Drifting is the worst part, the key feature of a Ridge Racer game is ruined. Drifts slide you out into walls and make you slow down to a crawl in complete understeer.

Unbounded was never supposed to be a Ridge Racer game to begin with, It is the remains of Bugbear's cancelled 'Crash Club' project rebranded into the Ridge Racer name by Namco. It's not trying to be Burnout, it's an edgy FlatOut. That's what it always was.

There are a few saving graces however. Shindo races are Ridge Racer like, with better handling, increased speed and much tougher cars. Ironically, the tough, immovable cars encourage combat more as you can't one tap opponents anymore. This leads into fights and takedowns.
The damage model and track destruction akin to Full Auto 2, is a highlight. Both are janky due to the heavy physics of the game and cars just don't stop rolling.

I don't like the soundtrack at all, Sampling Masters and Skrillex sucks. Only the older Ridge Racer songs they have are a good listen.

If it wasn't called Ridge Racer I'd probably like it more. Not against trying to reinvent something or letting someone else play in the toy box, but this doesn't feel like a Ridge Racer game and loses what makes the series special in the process.