Schuld

Schuld

released on Oct 10, 2011
by Kelven

Schuld

released on Oct 10, 2011
by Kelven

The story of the game revolves around Aaron, a man who suddenly finds himself in a world that is slowly dying. He can't remember where he came from and why he ended up in the place he is in. In an attempt to make sense of the situation, he explores his new world, looking for clues that will unlock the mysteries that surround him. As you make progress, the puzzles become more challenging and the events increasingly horrifying. There are also a couple of action scenes, giving you a break from solving puzzles.


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I was extremely surprised to click the page for this and find that Schuld has mostly negative reviews. This is a very short German RPG Maker game that mimics Inferno by Mr. Alighieri, but I always found it pretty imaginative. It takes place in a modern apocalyptic society where cigarettes are money, you're dodging weird bandits and Biblical figures, it's a strange game. It's definitely corny overall and the gore is kind of cheesy. You've also got an ending that is extremely cliche, but for like a 45 minute game you could do way worse.

It was strange . Interesting concept at first bBut then got a ltitle strange. Did like that one fighting part though

This review contains spoilers

This has to be the weakest game Kelven ever did.

This game was made for a 10 word contest, in which 10 random words were given, and the game had to tell some story that involves all of them. The words given were: "Revenge", "Book", "Moon", "Jealousy", "Mirror", "Fat", "Prison", "Game", "Forbidden", "Fire". The combination of these words is already a bit weird.

Now in the game you play as Aaron waking up in the middle of nowhere. In his pocket is a book, with only one-page having something written on it. Written on it are the seven deadly sins. After some small exploration, you enter a room with a money river. This whole section represents the sin of greed. Later on you'll meet a beggar saying that money ain't worth nothing and a group of weird men approaches, trying to get your healthy organs as in this world everyone is sick and rots away while living. After some escaping, you enter a hospital, steal an ID card by distracting a doctor by burning trash and leave the hospital. Later on, a group of people steal your arm. Fleeing further, you find a family and their daughter has no eyes. Aaron sacrifices one of his eyes, so she could see the ocean just one more time.
THEN A RANDOM JUMP CUT TO A SCENE BETWEEN AARON AND A WOMAN NAMED MARIA.
After that random cutscene, Aaron is in another world. This world represents anger. A nation at war, enlisting all its citizens. He finds Maria in this world, but she is fleeing, because she is afraid that her master would know about them. After her master finds out, he kills her right in front of Aaron, which angers him. They both have a gun fight, with Aaron winning and he returns to the beginning. However, the room that previously was the greed room, is now yet another room. He meets Maria again, but she is screaming for help. He tries to help her, but it's too late.
Then there is the sudden plot twist. All this is a simulation, meant to resocialize prisoners... But the judge is out for revenge and is torturing the people, by letting them go through hell, while it is all streamed for entertainment. He then alters the program to confront Aaron with his biggest fear... THE WORST FEAR OF ALL.... GETTING FAT!!
Vergil, an AI that is tasked to observe the prisoners is not ok with that and causes an explosion in the prison facility, that frees Aaron, so that he can get his revenge for.... Revenge?

Yeah, the whole game felt like a random combination of scenes, the plot is super weak and the game features so many parts that are super unforgiving, and you will die so many times in your first play trough, not because you're bad, but because the game is throwing so much bullshit at you.
The plot twist was revealed at a point in time, in which I already decided the game is bad, and I just wanted it to be over.
Really can't recommend it. But do not be afraid. Kelven CAN actually make good(ish) games, like Desert Nightmare. This one however is really not worth it.

played october 24th for rpgmaker october

i almost went for desert nightmare, an earlier game by kelven, instead of this. cant help but be glad i didnt, bc i dont think i couldve suffered thru something worse than or of the same quality as this, while also not being short like this game thankfully is. whatever few good concepts that this might have had get squandered so bad. silly but not nearly enough to be endearing, so little good comedy to be found in this silent hillified divine comedy. except maybe for the part where you commit arson to distract someone and even after you get done what you needed to do, theres no option to hand him a fire extinguisher thats just a door away. besides that, just all around forgettable.