Shardlight

Shardlight

released on Mar 08, 2016

Shardlight

released on Mar 08, 2016

A post-apocalyptic adventure game from the publisher that brought you Primordia, Gemini Rue and Technobabylon! A young woman stricken with a deadly plague searches for a cure in a hostile world.


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Another great game from this company!

The setting is based in a post-apocalyptic world where life has been ruined when the bombs fell and the community is ruled by an aristocracy who distribute vaccine only to themselves, the wealthy and a lottery for the civilians who have to do a job to gain a ticket due to a low amount of vaccine available for the terminal disease known as Green Lung.

As with many of their other games, this is a point-and-click adventure game done in a similar style to the old-school Lucas Arts games, but tackling darker concepts with many of their games and this one is no different, but like many of their games you have multiple ending choices that I won't spoil for you, but each one is a interesting and understandable choice as either one has positive and negative consequences.

If you're a fan of their games you will enjoy this or if you enjoy any of the old-school point-and-click games or even TellTale Games you may you like it.

After how unpleasant my last couple point n’click experiences were (Technobabylon and Resonance), i was starting to lose my faith not only on Wadjet Eye but in modern graphic adventures as a whole. Thank god, Shardlight felt like a breath of fresh air.

Shardlight is essentially a classic graphic adventure, meaning that it follows all the typical conventions of the genre, which is something i truly appreciate. Devs don’t waste their time trying to introduce some whacky new mechanic or anything like that. Instead, they just focus on what truly matters: a compelling and well written story, nice puzzles, a very interesting world to explore, beautiful pixel art, and a voice cast that works pretty much ok.

Shardlight is another story about a society dealing with the aftermath of an apocalypse. Dread,sorrow, pessimism, people striving to survive, and so on.

The game succeeds in creating a sense of mistery and intrigue. It works so well that it even tricks the player into believing in the same superstition that is proposed within the story, in hopes that the key of solving the game lies there. Some reviewers have commented on how the game is supposed to go beyond a dichotomic morality. Honestly, i don’t think that’s the case –there’s a clear distintion between the good and the bad guys here, which is operatic and essential for the story – but still, that doesn’t mean there’s a lack of depth in the characters. On the contrary, both good and bad guys have their fair share of humanity.

In conclussion, even if i still haven’t played the entire Wadjet Eye catalog, i feel like Shardlight is pretty underrated for some reason. Is a neat game, and i think every point and click fan who’s also looking for this kind of story or mood, should definitely give this one a try.

Getting one more in before the year ends, and wouldn't you know, it's about a plague. I don't think I've had a classic style point and click adventure on this list before, but a game from Wadjet Eye is fitting, I would think. Look them up.

Completed with 100% of achievements unlocked and all three endings. The last game of Wadjet Eye's back-catalogue for me before Unavowed, Shardlight once again takes a post-apocalyptic setting; contrasting with Primordia, this is still a world inhabited by humans, but the widespread infection of the population with the 'Green Lung' plague makes for a decidedly downbeat, even depressing atmosphere. This is, however, used to good effect, allowing the plot to explore themes around privilege and scarce resources. Wadjet Eye's signature low-resolution pixelart is once again here, giving a nice retro feel to the game and in terms of gameplay, the puzzles are generally logical, though tending a little towards the more tricky end of the spectrum - but satisfying to solve as a result. Key to a good adventure game is of course the plot, and for Shardlight this is compelling throughout, very much making the player invested in the fate of protagonist Amy, and offering an ending with a message of hope - if you choose to take it!

Pretty art and a quite-compelling story. I like Amy as the protagonist and there's some very dark parts of the game that are complemented by the masterful use of mood. The story is competent although let down by its own ending. A pretty solid point and click adventure.

Grundislav makes notable improvement over A Golden Wake with this one in just about every area except for maybe the uniqueness of the story.