Shin Megami Tensei: Nocturne

released on Feb 20, 2003

In Shin Megami Tensei III: Nocturne, the player takes on the role of a young boy who is caught up in the apocalypse while visiting his sick teacher, Yuko Takao, with his two classmates Chiaki Hayasaka and Isamu Nitta. The player must survive in the Vortex World with the new powers and capabilities given to the protagonist through Magatama obtained from Lucifer. With these powers, the player is given the opportunity to align themselves with a Reason that decides what the world will become.


Released on

Genres

RPG


More Info on IGDB


Reviews View More

Insufferable ass game highly overrated

It is over hype i had fun with the game but it's not the best Megaten game in my opinion

Shit i beat this game! Uuuuuh very good! Has a few hiccups but overall not a terrible entry point in the series for any newcomers.

A total rebirth for SMT at the time and the origin of nearly everything good Atlus has made since--Nocturne remains, even 20 years later, the best game in the franchise and, in my opinion, the whole genre.

the best smt. genius work of art that forgoes a more traditional dense plot to construct a sort of modern day creation myth with a blend of ideas from buddhism, shintoism and jewish kabbalah. it uses clever subversions of these ideas and the symbols from them to convey subtle philosophical messaging and all in all knocked me flat on my ass. also it invented the press turn system! genius.