Shot2048 is a puzzle game developed as a solo project by veteran game designer Yuji Naka. It riffs on games like 2048 and its ilk with a dice shooting twist, combining mastery of the physics engine with strategic placement, and ricocheting, of the dice to increase your score.
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YUJI NAKA'S FINAL CREATIVE VISION
honestly this game kinda encapsulates the mans design philosophy, as it's something very simple to understand and easy to play but also has enough like mechanical depth to think about in a "huh, this is sorta interesting" kind of way. Sorta like let's tap on the wii. Though I will say by todays standards though the physics aren't really impressive and the main game concept is pretty dated. What a way to go out, eh?
honestly this game kinda encapsulates the mans design philosophy, as it's something very simple to understand and easy to play but also has enough like mechanical depth to think about in a "huh, this is sorta interesting" kind of way. Sorta like let's tap on the wii. Though I will say by todays standards though the physics aren't really impressive and the main game concept is pretty dated. What a way to go out, eh?