Snake Farm

Snake Farm

released on Sep 05, 2023

Snake Farm

released on Sep 05, 2023

A top-down action roguelike about buying snakes, fighting them, selling their oil, and buying more snakes. Upgrade your weapons, get stronger snakes to fight, and chase down a high score with only ten days to live.


Released on

Genres


More Info on IGDB


Reviews View More

Compelling! Takes the fundamental, stripped down Crimsonland formula, adds a twist of getting to choose your own enemies, and reduces the action down to very simple stuff. Plays sort of like an idle game that will kill you?

i really like that it ends after 10 days though, and the amount of content int his game is extremely generous, especially for the cost. Not mind blowing but like I said...compelling.

I have not played a game in this genre (survivorslike? bullet hell survivor? whatever you want to call it) before, but I picked this one up because I know the creator and because it's all the rage on Cohost. I'm very glad I did. It's a tremendously elegant mix of goofy fun, careful strategy, and that magical build-crafting sweet spot where many different randomly-available options combine to provide both variety and a sense of overwhelming power once you hit your groove.

The first time I made it past 10k points, I spent all of day ten doing nothing but screaming as I scampered away from the crush of Big Worms I had recklessly purchased. The first time I got a score on the top 20 leaderboards (#10 in Hose with 45670 points at time of writing) I felt unstoppable. After only a couple days of play, I have my preferred weapons, my favorite snakes to farm, and challenges I'd like to set myself if the time comes. I don't know what more I could ask from an inexpensive little game.

OIL IS LIFE. LIFE IS MONEY. MONEY IS DEATH.

Great time! the ability to choose the enemies you are fighting to a degree felt really good, the way the game ramps up made it never feel like you were truly safe and going for a higher score or a stronger build created a really good tension. you are given just enough resources to try new builds and experiment. The three main weapons function more as difficulty options with the hose being the easiest and the other two being more challenging and specialized.

This game is WILD... buy snakes, kill them to collect their oil, use the money to buy more snakes, and repeat until the clock runs out. It all seems so simple at first, but before you know it you're screaming as you mow through hordes of snakes in a hell of your own creation.

The setup is pretty interesting because the snakes are both your enemies AND your resources, and since it's up to you to buy them for the farm you essentially get to set your own difficulty level. Don't like a certain kind of snake? Just don't buy any. But more snakes, bigger snakes, stronger snakes, that means more oil... and you want more oil, don't you?

The actual gameplay sections are pretty simple, it's literally just "move and mash spacebar," but the weapon choices and upgrade system have enough depth to lend the game decent replay value. There are a surprising number of "builds" depending on how you like to play, and the leaderboard is cleverly divided into different sections for each starting weapon.

With quick runs that move at a breakneck pace, it's a great "pick up for a quick run" every now and the kind of game. I hope that the dev continues to add new upgrades/snakes over time because I could see this game having great longevity amongst players.

Every Survivors-like is to some degree a scary game, overwhelming you with foes that ends up making you tense by the end of a run. Some of them, like 20 Minutes Till Dawn, even use a spooky aesthetic to make it scarier. But I don't think I've played one until now that could be a considered a horror game. Every minute of Snake Farm gets under your skin on some level, feeling equal parts jovial and threatening, from the droning synth to the overwhelming GIANT SNAKES AND YOU WEREN'T LYING WHEN YOU CALLED IT A GIANT WORM.