SoulCalibur VI: Deluxe Edition

SoulCalibur VI: Deluxe Edition

released on Oct 19, 2018

SoulCalibur VI: Deluxe Edition

released on Oct 19, 2018

This version contains: - SoulCalibur VI. - Season Pass.


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Version

Deluxe Edition


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Got the online trophies so far. Will come back to the main game at some point for the plat.

The Libra of Souls became infuriatingly difficult, so I'm instead considering this beaten on the basis of the Chronicle of Souls story mode which was significantly easier to complete.

In general, I appreciate that this had an absolute shitload of single player playtime built into it between the two modes and I got a ton of value out of it.

I admit I'm not great at fighting games despite how much I enjoy them, but I do think the Libra of Souls should have had some sort of toggle for difficulty settings to make it easier to complete the story.

I haven't technically beaten this because I'm not considering it beaten until I completely finish the Libra of Soul story mode and it has a truly remarkable number of side quests.

I first fell in love with Soul Calibur 2 on the GameCube, enjoyed SC4 for what it was on Xbox 360, and knew I had to have this when I saw the Deluxe Edition on sale in the Xbox store for a measly $13.

This was an absolute steal at this price and I feel pretty certain I'm going to end up with at least 50 hours on this after I get an arcade stick.

My only complaints is that there are very few cut scenes and the cut scenes that exist are just in-game models doing in-game poses and it they look pretty awful. The overall gameplay system of Libra of Soul is fantastic though and FAR more enjoyable that the lazy text scrolls of SC4.