Space Channel 5: Part 2

released on Feb 14, 2002

Hey there, SpaceCats – meet Ulala, the grooviest reporter in the galaxy! She’s got attitude, and she’s got moves. Help her get the scoop on an unidentified Dance Troupe that has captured thousands of people and is forcing them to dance!


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The Ulala Says: an innovative rhythm game for its time. also every song is a banger.

This game is an improvement in every way conceivable over the dreamcast original. It's setting is a masterful soup of horny, camp and (I can't believe I'm using this in 2 reviews now) "frutiger aero". It is simultaneously one of the most unintentionally hilarious games I've ever played (I died laughing at probably half of the cutscenes the first time I saw them) and a brutal gauntlet that demands perfection through incredibly weird rhythmic patterns. Even after beating the first game twice and feeling damn confident in my skills, I had my ass devoured. From Level 4 onward, I had to play in increments, shutting the console off halfway through the level with a sigh and "This game sucks...". Then, later, I'd pick it up again because of the damn charm and laugh my ass off as I wasted 30 minutes making it one sequence further. This game's biggest curse is that 90% of the time, it's easier with your eyes closed (though less of a problem than in part 1), so I often opted out of the aesthetic beauty this game holds when I got stuck. In short, it would've been a masterpiece to me if I didn't suck at it.

TAZUKEETEEEE ULALAAAA PLIIIIIZU PLIIIIIIZU

pretty much just does everything the first game does but better and a little bit more challenging which was welcome. the steam port is a little fucked but if you configure it right it'll play fine most of the time