Spiritfarer

Spiritfarer

released on Aug 18, 2020

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Spiritfarer

released on Aug 18, 2020

Spiritfarer is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind?


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Writing improves as the game goes along, and it can be very touching and heartbreaking at times.

The many farming mechanics are odd and don't fit the game at all, they just slow it down for no reason.

Nobody plays this game for the excitement of gathering 20 cedar logs.

It's a very good game that could have and should have been shorter.


Pretty, casual, and cute, but ultimately slow and boring.


Such a beautiful journey, it teaches you about friendship, love, death, empathy, there's so many valuable lessons that you can get from this game.

The visuals, the fluidness from every movement, every animation is so well done, this game cleanses your soul and sends you to a world where everything can be alright if you just for a tiny little moment, let go.


This game gave me a bad back and it was worth it


a very emotional game. it's almost too brutal - the departures for almost every character is painful, the most merciful ones could be described as "bittersweet" at best. but ultimately it is effective in conveying the feeling of grief and moving on when your loved ones pass away. the actual gameplay is very addictive, it combines aspects of farming sims with open world exploration and metroidvania-esque tool upgrades. the art is excellent, the music is very soothing, and you can literally hug your friends in this game. it's pretty good!