Spy Fiction

Spy Fiction

released on Dec 25, 2003

Spy Fiction

released on Dec 25, 2003

Spy Fiction is an action-stealth game combining exciting espionage action with a thrilling story line. During your missions, you'll have to assume the identity of others and steal identifying characteristics like voice and appearance. Also included are action-oriented minigames such as parachuting and rappelling. New gadgets like the optical camouflage suit and spider grips round out your spy tools and let you avoid detection. Travel to locations around the world as one of two playable characters and live the shadowy life of a spy.


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Story finished with Billy and Sheila, secret ending obtained.

We have Metal Gear Solid 2 at home

Spy Fiction wears its love for Metal Gear on its sleeve. Even the back of the box says "Stealth action inspired by genre-defining espionage classics", an obvious reference to Metal Gear Solid's tag-line "Tactical Espionage Action".

The influence from Metal Gear goes way too far. The controls are mostly the same. The way you equip items has the same exact gimmick, the alert phases are exactly alike MGS2, and even the antagonists and side characters are splitting images of MGS characters.

However, the game design is nothing like Metal Gear. Spy Fiction focuses more on disguise based stealth and puzzle solving. Levels are more about figuring out how to get pictures of the disguises you need and where to use them, with some light platforming.

The levels are more like giant puzzles that you need to solve than a sandbox where you must adapt to moment to moment action. It’s not very free flowing; there’s one way to do each level and the player has no choice but to follow it. Spy Fiction offers lackluster player choice or player expression. Do the level the way it’s laid out or do nothing.

But the puzzles themselves are pretty fun. It’s very cool to eavesdrop on unsuspecting targets to find clues on how to progress. Some levels have interesting layouts that don’t allow you to use disguises the whole time do to the vents. It’s satisfying to find the specific angle you need to snap a picture you need. It’s a cool game, but it has bad replay value due to its general level design philosophy. It’s like a roller coaster ride of espionage action.

6/10

i like this game great graphics awesome spy gadgets fun gameplay .

PLAY THE JAPANESE VERSION
The voice-acting is full English, they got new blander voice actors and completely butchered SWERY's script for the US/EU versions
The original Japanese version with its English script as originally written is a pretty great satire of MGS, Mission Impossible and John Le Carre novels
Don't forget to snap a picture of Nicklaus every time you see him to get the true ending

I streamed this with my best friend and he told me that had I not streamed Deadly Premonition first, he would never have believed me when I said to him that SWERY is good.