Star Trek: Deep Space Nine - Dominion Wars

Star Trek: Deep Space Nine - Dominion Wars

released on Jun 12, 2001

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Star Trek: Deep Space Nine - Dominion Wars

released on Jun 12, 2001

Raging through the final two seasons of Star Trek: Deep Space Nine, the Dominion War pitted an alliance of the Federation and Klingons against the Cardassians and invading Dominion fleets in a prolonged and costly battle for control of the Alpha Quadrant. Now you can join this epic struggle as you take tactical, strategic and navigational command of any one of the four battling forces. With unprecedented access to all facets of space combat, Star Trek: Deep Space Nine Dominion Wars asks YOU to decide who lives or dies. Strategize! Maneuver! Anticipate! And when you've got your enemy where you want him -- Strike! Four races in an epic struggle. Choose your alliance. Build your Fleet. You're the tactician - The command is yours.


Also in series

Star Trek: Deep Space Nine - The Fallen
Star Trek: Deep Space Nine - The Fallen
Star Trek: Deep Space Nine - Harbinger
Star Trek: Deep Space Nine - Harbinger
Star Trek: Deep Space Nine - Crossroads of Time
Star Trek: Deep Space Nine - Crossroads of Time

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Dominion Wars is a real time strategy game set during the Dominion Wars of Deep Space Nine. You command a fleet of 1-6 ships in fights against the Dominion and Cardassians.

However, it’s not a real time strategy game like Armada, as there’s no base management or building new ships – you select your fleet at the start of each mission. Starfleet Command does something similar, but that has a massive depth of options and micromanagement while Dominion Wars has a few basic targeting options and not a lot more. This makes you feel quite disconnected with what it happening as you set up a few things and just let your ships do their thing.

While the ships look good for the time, there’s also something lacking about the presentation of the game. You can pick characters like Sisko, Dax and Worf as captains, but other than a tiny portrait, it means nothing. There’s no voices or dialogue from them. Even when you’re controlling the Defiant, it doesn’t feel like it’s actually THE Defiant, just another generic ship. If you lose ships in a mission, the captains can still be selected like nothing has happened.

I must admit that I didn’t get very far in the campaign. A few missions in, I was on a mission to rescue Thomas Riker (the transporter clone that joined the Marquis), who is suddenly so important that it’s worth losing ships and hundreds of lives over. I spent ages going up and down the map without much luck. I found some ships and scanned them and he wasn’t on those. I don’t know if it was a bug or I did something wrong – there isn’t much in the way of guides for the game. I did do a few skirmish matches.

Dominion Wars isn’t really a bad game. The mechanics are fine. It’s just boring and lacking in extra touches.