Star Wars: Galactic Battlegrounds

Star Wars: Galactic Battlegrounds

released on Jan 17, 2001

Star Wars: Galactic Battlegrounds

released on Jan 17, 2001

The destiny of a galaxy hangs in the balance, and you are in command. Lead the great armies of the Star Wars: Episode II: Attack of the Clones saga in intense real-time strategy clashes. Enter the fray as the Galactic Empire, Rebel Alliance, Wookies, Trade Federation, Gungans or Royal Naboo to determine the course of the Galactic Civil War.


Also in series

Star Wars: Galactic Battlegrounds - Clone Campaigns
Star Wars: Galactic Battlegrounds - Clone Campaigns

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Reviews View More

Age of empires but you have space ships so you can break the game anytime you want by using them

At first glance it seems like a star wars reskin for AoE 2, but somehow it really feels like its missing something crucial that made AoE fun. Unfortunately it kinda just feels like a weird conversion mod.

Take a look through the LucasArts Star Wars catalog and you'll find many of those games were re-skins of popular titles of their era. Sometimes this resulted in something stellar that improved on its inspiration – other times you would get Galactic Battlegrounds, a phoned-in rip-off of Age of Empires II. Despite each playable 'civilization' featuring its own unique character art, speed and stats are identical across strata (stormtroopers move and shoot just like Wookie grunts). Even AOE2, with its ubiquitous pikemen, knights, and men-at-arms, managed differentiation through a huge roster of possible units and a complex tech tree.

Solid RTS that gives you something else than Age of Empires while being very similar.

Age of Empires for nerds. I mean, for Star Wars nerds.

It's solid fun but this feels like it was an experiment for empire at war