Street Fighter Alpha 2

released on Feb 27, 1996
by Capcom

Street Fighter Alpha 2, known as Street Fighter Zero 2 in Japan, Asia and South America, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is both a sequel and a remake to the previous year's Street Fighter Alpha: Warriors' Dreams, which is itself a prequel to the Street Fighter II series in terms of plot and setting.

The single-player mode, much like the original Street Fighter Alpha, consists of eight matches with computer-controlled opponents, including a fixed final opponent whose identity depends on the player's selected character. Each character also has a secret "rival" whom they can face during the course of the single-player mode after meeting certain requirements, in which then the rival will interrupt one of the player's regularly scheduled matches and exchange dialogue with the player's character. With Akuma now a regular character, a more powerful version of the character dubbed "Shin Akuma" replaces him as a secret opponent. Unlike Super Turbo and the original Alpha, Shin Akuma challenges the player before the player's final opponent, rather than as an alternate final boss.

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Melhora em todos os quesitos se comparado ao primeiro, tem cenários muito bons, ost continua bem boa e agora com muitos outros personagens com destaque para a minha favorita Sakura e o Akuma (esse eu nunca gostei mt). Ele é melhor que o primeiro, mas eu diria que por pouca coisa. Por isso, vou dar a mesma nota que no Alpha.

i actually think x-men vs street fighter is a better looking game for 1996, but the pixel art here is still fantastic.
as for the gameplay, it feels... Stiff? Enjoyable, but stiff. Maybe it just takes some getting used to, or I'm spoiled by other fighting games from the late 90's that feel much smoother.