Submarine Commander

Submarine Commander

released on Dec 31, 1982
by Atari

,

Sears

Submarine Commander

released on Dec 31, 1982
by Atari

,

Sears

You're the commander of a submarine in enemy waters. Use your skills, radar, and luck to take down the enemy ships. With 8 difficulty settings there is a lot of the game to master as you must start to keep an eye on your fuel, torpedoes, radar, and enemy while avoiding depth charges as the difficulty rises. You can fire up to two torpedoes at a time. While enemy shows go by your periscope sink as many as you can. The periscope can turn 360 degrees and look off into the horizon or close to your sub. Some ships move slower than others, and one of the ships moves so fast that the only way to hit it is by tracking it by radar instead of visually. This game was never released under any name by Atari. It was a Sears exclusive.


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Your field of view is way too zoomed in relative to how quickly most of the enemies zoom past you. You end up just sort of waiting for them to cross the screen rather than chasing anything down which isn't very exciting.

you are a submarine commander with one mission: KILL EVERYTHING THAT MOVES

the things that move slow enough for you to hit at least

Playing Through My Evercade Collection Part 5: Atari Vol 2

At first glance this feels incredibly complex for a 1982 Atari 2600 game but the more you play and the more you get into it.... its quickly apparent that most of the guages and systems are just pretty window dressing on top of what's admittedly a fairly 'meh' shooter. Its pretty sure but its not enough to really keep attention for long.