Super Ghouls 'n Ghosts

Super Ghouls 'n Ghosts

released on Jul 19, 2002
by Capcom

Super Ghouls 'n Ghosts

released on Jul 19, 2002
by Capcom

An expanded game of Super Ghouls'n Ghosts

The Game Boy Advance version of Super Ghouls 'n Ghosts includes an "Arrange" Mode not present in the original. The Arrange Mode lacks a second run, so the Goddess' Bracelet can be obtained anytime when Arthur is equipped with the Golden Armor. Both modes contain a new Save feature, letting the player resume at the last checkpoint with whichever armor and weapon they had equipped. Arrange Mode also features new routes and new bosses


Also in series

Ghosts 'N Goblins: Gold Knights II
Ghosts 'N Goblins: Gold Knights II
Ghosts 'n Goblins: Gold Knights
Ghosts 'n Goblins: Gold Knights
Ultimate Ghosts 'n Goblins
Ultimate Ghosts 'n Goblins
Makaimura for WonderSwan
Makaimura for WonderSwan
Arthur to Astaroth no Nazomakaimura: Incredible Toons
Arthur to Astaroth no Nazomakaimura: Incredible Toons

Released on

Genres


More Info on IGDB


Reviews View More

Dont remember much about this game, just know i played it.

It is certainly not a game for casual gamers, nor is it for "brats" raised on bread and Playstation. It is beautiful and terribly challenging, evocative and at times irritating: it is, in short, the third installment of one of the sagas most responsible for the destruction of thousands of joysticks and joypads in the entire history of video games. Highly recommended for retrogamers who still want to challenge themselves: try to finish it with one credit...