SUPERHOT is the first person shooter where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing weapons off fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
With its mesmerising gameplay and unique, stylized graphics SUPERHOT aims to finally add something new and disruptive to the FPS genre.
See the bullets crawling towards you as you carefully plan your steps and aim your gun. Enjoy the mayhem that is unleashed as you put that plan into motion.
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This game heavily relies on its gimmick of time moving only when you move, so luckily it’s a gimmick that not only works and is fun to play around with but also has enough development as to keep it feeling relatively fresh the whole game. The story unfortunately holds the game back though as there just isn’t much need for it. It has kind of the same effect as the animus in assassins creed, unnecessarily taking the player out of the fun part of the game.
Time Moves only when You Move, and it's a super fun time! One of my favorite FPS, and the overall feel and aesthetic really elevate it, on top of the unique and fun gameplay mechanic of being able to take your time through rooms of red enemies.
The story is pretty simple if you pay attention, and with the amount of content this game offers it's a solid purchase. I really enjoyed this and hope to play more games like it, games that offer a core gameplay mechanic that's utilized and maintains being fun throughout.
Games should have stopped doing the "you keep playing because you like hurting other people" thing after Spec Ops: the Line.
Here it's worse: a pretentious story getting in the way of thrilling mechanics, constantly yanking the player away from the only thing that makes the game worth a damn.
Still you can't deny the game is pretty damn good when you're fully in it