Syphon Filter: Logan's Shadow

Syphon Filter: Logan's Shadow

released on Oct 02, 2007

Syphon Filter: Logan's Shadow

released on Oct 02, 2007

Gabe Logan makes a dramatic return in Syphon Filter: Logan's Shadow. The sequel to the award winning action title, Syphon Filter: Dark Mirror and features all-new combat mechanics, weapons and an engaging storyline that will leave you wondering who to trust. In an all new story, written by Greg Rucka, Syphon Filter: Logan's Shadow provides a sophisticated and gripping storyline that is sure to resonate with comic book lovers and action enthusiasts. We find Gabe Logan once again using a combination of stealth and "run-and-gun" gameplay as he is called into action when a dangerous new technology is hijacked by a criminal extremist group. In a story that takes him from the depths of the Indian Ocean to the deserts of the Middle East, Gabe is faced with the possibility that his long time partner, Lian Xing is a double agent.


Also in series

Syphon Filter: Combat Ops
Syphon Filter: Combat Ops
Syphon Filter: Dark Mirror
Syphon Filter: Dark Mirror
Syphon Filter: The Omega Strain
Syphon Filter: The Omega Strain
Syphon Filter 3
Syphon Filter 3
Syphon Filter 2
Syphon Filter 2

Released on

Genres


More Info on IGDB


Reviews View More

was fun but i never got past that damn submarine level or whatever it was

Jamais pensaria que em seu último jogo, Syphon Filter entregaria uma das melhores trilhas sonoras dos games, e nossa que final triste.

Após zerar um exclusivo do caixismo( starfield) eu zero um jogo exclusivo do poderoso sonysmo pra equilibrar as coisas, sou muito vídeo jogador tlg 🤏😎

Strangely one of the few games I've played more than once, finishing it handily two times over. Excellent stealth gameplay and interesting narrative if not a little dry. Definitely a more buttoned up Metal Gear style espionage game, although again, no silly gadgets and crazy spy weapons, more of a by the books spy thriller with interactivity built in. Great setting selection, docks, european cities, scientific research complexes, it hits all the beats but does it right on time. The play becomes exciting after the first few hours of slowly crouch hiding and silenced pistol'ing several dozen guards when you eventually start collecting gadgets that enhance and vary the ways you can move through the map. Can't say it was so gripping that I remember much but the pacing goes at a good clip and before you know it you're watching credits role. Definitely consistent with altering the gameplay as you go to introduce new challenges and gameplay mechanics so that the player is forced to be creative even if they are more comfortable with a certain play style.

Gabe Logan: Killing even more terrorists with even more style

-"Mãe, compra Metal Gear pra mim?"
-"Mas filho, a gente já tem Metal Gear em casa!"

O metal Gear em casa: