The Falconeer

The Falconeer

released on Nov 10, 2020

The Falconeer

released on Nov 10, 2020

The Falconeer is an open-world air combat game, featuring frenetic aerial dogfights and deep exploration of the mysterious open-world of The Great Ursee. Generations of poisonous decisions and treason swirl in the deep, as factions clash in a fight to preserve the past or flee its terrible consequences.


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Such a shame. On starting I had high hopes, enjoying the movement and simplistic approach. Until I was flooded with escort missions and unwanted travelling. Soon the controls become a hinderance, running into every enemy and wall during dog fights.

[European Portuguese - Xbox Series S - Dated 11/01/2021]

"Tomas Sala criou um mundo interessantíssimo de explorar, mas que é infelizmente retido por uma ortodoxa maneira de relatar a narrativa do mundo e a sua mitologia. Fora a construção do mundo, o enredo principal desenrola-se particularmente sem soluços, mesmo que ao início cause a sensação de estarmos perdidos. Ainda assim é uma história com mérito, acompanhada também pelo sistema de exploração livre em conjunto com o combate frenético e intenso. Independentemente da sua curta duração, é um título que recompensa o tempo depositado graças também à banda-sonora multi-facetada e o estilo artístico empregue. The Falconeer é um videojogo diferente do habitual; uma mistura híbrida entre arte e jogo de ação, tudo pontos a seu favor num mar de títulos tão semelhantes."

See more @ https://squared-potato.pt/destaque/falconeer-analise/

Just started here on backloggd and beelined to The game because of how much I loved it, and hoped to build a community with others who felt the same ... Apparently no one else here does and there is some good and bad reasoning behind it.

I was able to vibe with the game after because of the deft world-building and deliberately atypical storytelling, and it doesn't hurt that I adore a game with dog fighting. It seems like most people get frustrated at the beginning, and I sympathize, because I also had these struggles until I did basic research on how to overcome these early nontraditional elements.

Basically advice for anyone who wants to get into the game, go to University and do 30 minutes of Side quests, then go and purchase a faster bird. Once you've done that all of the challenges even out into a stream of enjoyable lore exploration and dissection of power struggles through dog fighting mercenary gameplay

This is like a top ten game for me because of how complete of a unified vision the entire experience is. This is some high game art, and in the process it loses mild playability. I don't think it deserves a free pass, if you don't like it the game has only itself to blame. But if you stick with it there is something special here.

Terrible game that bombards you right out of the gate with clunky gameplay, awkward controls, cringey voice acting, and almost no explanation as to what anything is or means. Barely got through the first mission and you could not pay me to keep playing. (DNF)

CLUNKY AF AND BORING, don't play it

Just had my first non-euclidian puke.