The Great Battle IV

The Great Battle IV

released on Jan 17, 1995

The Great Battle IV

released on Jan 17, 1995

The Great Battle IV is the fourth entry in Banpresto's Compati Hero series for the Super Famicom. The game is crossover action game title involving the characters from Kamen Rider, Ultraman, and Mobile Suit Gundam franchise respectively. Gameplay is similar to Mega Man X.


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No longer a beat 'em up, this one's a run and gun and a pretty decent one. The controls are a bit stiff and the bosses are a low point once again, but it's mostly a good time.

Terceira troca de genero na série, agora virou um jogo de plataforma estilo Megaman X, tem ate selecao de fases.

Dessa vez nos jogamos com Gundam V2, Ultraman Powered, Kamen Rider ZO e o Roar. Cada um tem sua arma e habilidades. Alias coitado do ZO, tem a pior arma e o pulo nas paredes estilo Megaman X é bem ruinzin.

Se ficasse so na plataforma, o jogo tava ok. Mas ele tem luta de robo gigante...e MEU DEUS QUE MERDA. Os controles são bem duros, os golpes especiais vc vai ter que descobrir sozinho e vc sempre começa a luta com a barra de energia na metade...porque vei?

O jogo tem umas 7 fases eu acho (esqueci) e na ultima temos um boss rush, o chefe final e uma ultima luta de robo...e nessa luta final a criatura tem duas formas, boa sorte (doido que a segunda forma é mais facil do que a primeira).

Se não fosse por essas sessoes de robo eu daria uma nota mais alta. Mas o jogo é legalzin.

Skipped over Great Battle II and III because they looked pretty lousy for beatemups, ended up at IV which was a decent platformer, if a little overlong. The easiest comparison would probably be Mega Man X, with somewhat similar aesthetics (especially one level with a striking resemblance to Storm Eagle's) and mechanics. You have to switch between all the player characters a good amount for certain situations, making each one at least decently useful. Except, tragically, Kamen Rider. Justice for Kamen Rider.

There are also these arduous one-on-one mech battles at certain points in the game not unlike the ones in Rocket Knight Adventures, featuring a totally different set of rules from the rest of the game. Quite clunky, quite frustrating, easily the worst aspect here, but I didn't think it was necessarily bad enough to deduct points.

In fact Great Battle IV shares a lot with the game boy versions of Mega Man as well, in that it waits until the fourth installment to actually start being good

probably one of the best action games i've played, being able to swap between 4 characters is fun and gives the gameplay variety. this game can become bullshit difficult in the later stages which kinda takes the fun away, but it's not that major. the mech battles are also hard to master, but you can win them by just blocking and then attacking to stun your opponent. also you don't really need to know much about gundam, ultraman or kamen rider to enjoy this. however, i think fans of each series would enjoy it much more than someone who isn't a fan of them. overall this game is awesome, easily one of the best action/platformer games on the snes

Best game in the series. Great run and gun platforming combined with huge mecha fights.